Acererak was a millennia-old demilich, whose tomb the Adventurers explored during episodes ##166-#172. The creature finally came to life when the party invaded its final resting place and irritated its gemmed skull. After a pitched battle in which Acererak nearly devoured Mongo’s soul, its final form was destroyed by Peldor and Ged.
Acererak’s stats can be found in the TSR module S1, Tomb of Horrors.
Fought the party to a standstill in episode #85. Despite all attempts to beat it, it could not be defeated, and ended up driving the party away.
This elderly, wise, powerful high priest was Rob’s second-in-command for all matters relating to the construction and operation of the great cathedral within the lands of Rob, west of Keoland’s capital. Belphanior spoke with him in episode #992, and got the impression that Adam was in charge and would be carrying out Rob’s wishes after his death.
Baron Albert of Blackmoor is a particularly unpleasant individual whom the Adventurers encountered shortly after escaping the Underdark. Initially appearing as a generous host, he turned out to be more evil than the party could have possibly imagined. They were lucky to get away from his manor with their lives and sanity.
Though his home was ablaze as the party fled, Albert survived; he was finally sought out and slain (along with his various servants and minions) by Belphanior in episodes #624-#625. It was later learned that Baron Albert was a thrall of the arch-lich Xusia.
Alindyar is a dark elf wizard and a founding member of the Adventurers. He is from the underdark city of Dril’ithzan’abaar.
Al-arakara was a mummy king who was Xusia’s fourth-in-command and a hated rival of Drusilla. He ruled a vast underground city hidden beneath the Sea of Dust. Seven feet tall and powerfully-built, he wore a gray robe, had glowing red eyes, and emanated great magic and evil. Unlike conventional mummies, Al-arakara didn’t have rotting flesh and wasn’t swathed in bandages; he had reconstructed a body of flesh and blood for himself a long time ago. Also unlike conventional mummies, he was intelligent and articulate, and preferred parley to pointless battle. He did, however, control countless mummies and perhaps other undead, and he possessed vast powers. His body was extraordinarily tough (said to be like dense wood when hit with a sword) and after being partially decapitated, he healed the wound with a mere thought.
Al-arakara had spent many lifetimes hiding beneath the desert, gathering knowledge and power; he claimed to be at least twelve centuries old, and the most powerful of his kind on all of Oerth. He also spoke of Xusia as an ally rather than a master, and seemed to feel a great responsibility to his subjects in the underground city. Confident yet logical, Al-arakara was a natural leader and a dangerous adversary, and one who couldn’t be trusted. His first meeting with Belphanior ended in a draw, as both sides betrayed each other. His second meeting with Belphanior was accidental, as the elf’s group arrived at a battle in progress between the mummy-king’s forces and some Drow in the Underdark. This encounter also ended in a draw, as the foe fled while leaving behind an expanding mass of deadly acid, prompting Belphanior to retreat as well.
After a well-planned and -executed assault on Al-arakara's domain beneath the Sea of Dust, the mummy-king was finally slain by his old enemy Kronos in episode #967.
This twelve-foot tall winged being had been imprisoned in a magical slumber by Xusia and stored in the gateway complex on the moon Luna. Discovered by Belphanior and his group, the angel was eventually freed. A being of tremendous power, he was able to read minds and know alignments with ease, and it suggested that Belphanior and friends attacking him would be a most foolish and pointless idea. After some choice comments (such as the fact that Luna was a dead moon, "unlike Celene") the angel vanished, bound for an even higher place than the moon Luna.
Created by the mad elf Belphanior, Angus has all the powers and properties of a normal iron golem. In addition, he has been programmed to obey only Belphanior and his henchman, Otto. Angus can usually be found in the hidden mountain town of Helgate, though Belphanior occasionally brings the golem along on certain adventures. After one of these adventures, Angus was finally laid low by the foul breath of a black dragon, the powerful acid melting him into a shapeless, twisted lump. After Angus' remains were recovered, Belphanior never had time to repair him before the sky fortress crashed down, an impact destructive enough to render the golem ruined beyond hope of repair.
Flew by the party in episode #156, and ended up damaging Ged's magical sky balloon before flying onward to its great migration.
Cohort/slave of evil mage in keep; slain by Mongo, Peldor, and Ged in episode #42. This was a small, relatively puny dragon.
Found in Zagyg's dungeons in episode #123, it was slain by Ged and Lightbringer.
Wanted the party to sign the logbook at the entrance to the deepest level of Zagyg's dungeon; should probably be considered benevolent, if not utterly senile.
Summoned by Belphanior's trumpet of doom, in episode #155; it was left behind as the party fled. Should be considered armed and extremely dangerous.
Ansalon is a human priest of Boccob, one of two such priests whom Ged employs in his temple. Ansalon is a NG 9th level priest, and he fights (when necessary) with a footman’s flail +2.
As of Ged’s death, Ansalon has risen to a new level of power and responsibility.
See also Tirion.
Mysteriously enough, Ansalon was called Ascalon for a time.
Aranor was an ancient dwarven eccentric who lived and adventured in the Ulek area. Although he has been dead for centuries, this didn’t stop the party from exploring his odd dungeons.
Araxi is a silver dragon who resides somewhere high atop the same mountain in the Corusk range where Rillen and Songa chanced to make their home. The human couple first met the dragon after part of her treasure had been pilfered by some thieves. Though Araxi expressed a willingness to live in peace with the couple, she made it clear she did not wish to be disturbed for any reason.
Daughter (and currently only child) of Peldor and Tanya.
Arion was a human mage and an adventurer in Halbarad’s party. This group ran into the Adventurers, and there was nearly a fight, but in the end cooler heads prevailed.
Arley was an ogre mage who first appeared posing as a chubby, pleasant old fellow working at a spinning wheel. He fled, in gaseous form, leading them into a trap in which they fought the iron golem of Maure Castle. Arley was finally slain by Sir Drexel.
Arnelson was an old man rescued from the dungeons of Maure Castle by the Adventures. A tinkerer from the village of Orz, he was just happy to escape unscathed.
Arnold, a hulking Frost Barbarian from the north, has been Ged’s henchman for a number of years. He left his homeland after suffering a humiliating loss of his hunting party to a giant bear, and made his way to the city of Greyhawk where he was hired by the elven priest and wizard. This has not been a particularly lucky profession for the warrior, but it has been a valuable one, providing both experience and wealth. His current whereabouts are unknown.
Arvis II is the son of Baron Arvis I. He was rescued by Halbarad after being kidnapped by orcs.
Arvis I is a minor noble in Perrenland whose son was abducted by orcs. The ranger Halbarad rescued the boy, but was set upon by a rival, Baron Zeno, who sought to steal Arvis’ lands out from underneath him.
Atun-Asim Ini-Herit (who was understandably addressed as “Atun”) was the last guardian of Panagaea, recipient of all knowledge about the Seven Sleepers and the means to defeat them. He appeared when they were first awakened in early 579 C.Y. and tracked Belphanior for almost two years, finally locating him and engaging in a brief fight before explaining his purpose and the greater problem of the Sleepers. He provided great amounts of information that allowed Belphanior to gather a great force of allies and stop the seven ancient beings from spreading their evil across the world. Shortly after that goal was accomplished, Atun thanked everyone and then faded from existence, his job done.
The legendary Axe of the Dwarvish Lords is a powerful artifact with the sharpest of axe-heads on one side and a hammerhead on the other. Currently held by Yod Ironbeard, the Axe will return when thrown, much like Stormcrest. Greater still is the ability of the axe to call upon the service of the earth elemental king. It also has the ability to detect orcs (and probably other ancient dwarven enemies).
Balok was an evil high-priest who fought alongside Huey, Dewey, and Louie after Belphanior freed the slaves of Westkeep. Balok died by Peldor’s sword.
Baltek is a skilled elven archer and henchman to Eyer. He helped during the assault on Maure Castle.
An experienced tracker based out of the city of Gorna, capital of the Grand Duchy of Geoff, Balthus followed the party in order to offer his services and knowledge, to help them locate the dragon Mesoloth. Despite some suspicion that he was a witting or unwitting agent of the dragon (or even the dragon itself) Balthus turned out to be genuine, and played a brief but key role in the great battle. Unfortunately, he was laid low by a fireball from the dragon. Fortunately, he survived and was given the agreed-upon share of the dragon’s treasure, making him a very rich man; it was reported that he relocated to Nyrond to start a new life.
Balveebes was a court mage in Rel Mord, Nyrond and was considered by some to be the greatest living illusion-weaver. Alindyar and Lyra spoke with him while searching for the Lord of Illusions, and it turned out that Balveebes had helped a younger Alindyar in the past. See also Dionihu.
Bargos was the leader of a band of mercenaries headed to Perrenland. He knew Razor Charlie from times past, and harbored a serious grudge — enough to cause him to capture, beat, and rob the knife-throwing warrior. Fortunately for Charlie (and unfortunately for Bargos) a group consisting of Otto, Mongo, and Elgon came looking for their friend. Once freed, Charlie fought and bested Bargos before kicking him into a campfire and then slicing off his head with a sword.
Baytor is a rather addled green dragon who enjoys eating boulders, drow, derro, and cherry pies. However, he does not apparently eat priests of Trithereon — He swooped by, invisible, and snatched Rob away in episode #80.
An inhabitant of the Underdark, Baytor followed Rob around for a while, and was finally convinced to return the priest to the surface world. Whether the dragon remained on the surface or returned to the Underdark is unknown.
Often rumored to exist, and more often disbelieved, the thing was actually seen in episode #389 by Peldor and Otto. In the darkness, it was darker still, huge and scaly with equally enormous teeth and a monstrous tail. Many say it is a giant alligator, or perhaps a dragon, but whatever it may be one thing is certain: the sewers beneath Greyhawk belong to the Beast.
Beezel was a roaming ice devil within the fortress of the devil cult. He was slain after being unfortunate enough to cross paths with the elf Belphanior.
Belegard is a merchant in Courwood, in Celene. The Adventurers successfully delivered Cassius’ package to him, thus completing their very first adventure. To this day, the exact contents of that package remain unknown.
Belgar was the “guide” who accompanied the party into an abandoned dwarven mine, many years ago. Possessed by greed, he turned traitor and collapsed the mineshaft on them, burying them alive. Belgar remained at large for a long time before Belphanior happened to find him in Badwall. Not one to let a bad deed go unpunished, Belphanior tossed Belgar into an abandoned mineshaft and collapsed it on him. Belphanior was kind enough to leave the man some company though: a nest of carrion crawlers.
Belphanior is a high elf fighter, mage, and thief, as well as a founding member of the party. Belphanior was orphaned in Badwall on the Wild Coast.
Belvor IV is the current king of Furyondy, and is by all accounts a noble and just fellow. He is also, according to the Glossography to the World of Greyhawk boxed set, a 14th level paladin.
Bernard, along with his wife Nadine and son Bert, lives in a keep within Ged’s lands. This keep was actually granted to Peldor from a deck of many things that he toyed with, many years back. Ged and Arnold discovered it while seeking to expand the former’s lands.
The keep and its land were traded to Ged by Peldor as part of a land-deal, and all its inhabitants, including Bernard and his family, are now under Ged’s protection.
Bigby is a human archmage and a member of Greyhawk’s the Circle of Eight. He helped Alindyar find Lyra, when Zara kidnapped her, and also came to the party’s (and Greyhawk’s) aid against the great the great beast from beyond the stars.
Bigby’s stats can be found in the City of Greyhawk boxed set, in the “Folk, Feuds, and Factions” book.
See also Rary and Otiluke.
Clad in golden robes, this tall, slender creature had the body of a man, but the head of a bird. It communicated with Alindyar and Lyra telepathically and seemed to possess a great intellect. Although it offered the drow a chance to stay and learn a great many things, they declined and the bird-man sent them to a portal which led back to Oerth. Unfortunately the exit of the portal was near the drow city of Erelhei-Cinlu.
Blackrazor is a semi-intelligent longsword, whose purpose is to suck souls. This forsaken thing was found underneath Greyhawk by the elf Belphanior. Because the sword’s dark ability to empower its wielder during combat, it has remained his weapon of choice ever since.
Blackrazor's stats can be found in the TSR module S2, White Plume Mountain.
The sword seems to favor its current master, to the point of becoming unwieldy when used by another (see episode #833).
Blackthorn was a clever ogre mage who disguised himself as a tall, gaunt man. He was also one of the Slavers’ minions, encountered within their stronghold as the party explored the place. Blackthorn was slain by Belphanior.
Blok was an earth elemental that, for some reason, served Peyote. It first appeared when the latter rejoined the main party, to hunt for the magical Runes, and remained with them until Peyote left with Halbarad. The last time Peyote was around, he was without the elemental, for reasons unknown. Presumably it was dismissed back to its natural plane.
Bluto is a prison guard within the Greyhawk Citadel. See also Brutus (guard).
Boccob is the greater diety of magic on Oerth, and indirectly present due to constant invocation by Ged. His avatar actually appeared to Ged in a dream, two other times. The avatar made a third appearance to send Ged on a quest to Maure Castle.
Boccob’s various stats can be found in both books of the World of Greyhawk boxed set.
Bosco is an incredibly obnoxious, astoundingly carefree, and amazingly egotistical halfling thief. He has been the henchman of Peldor ever since the day he failed to pick the latter’s pocket. Bosco had an unfortunate run of bad luck right from the get-go, culminating in his soul spending several years as a prisoner in the Elemental Plane of Water. After his soul was rescued and at long last reunited with his body, Bosco began the process of implementing all the mischief he had dreamt of while incarcerated.
Led by Garzithraxonitus, they appeared in Aranor's dungeons during episode #48.
Bruce is an incredibly skilled martial artist who won the first great tournament in which Rillen participated. He re-appeared in the tournament on Lao Khan’s island, and eventually fought alongside Rillen, Belphanior, and the others against the evil Lao Khan.
Held by some to be the greatest fighter who ever lived, Bruce is at least Rillen’s equal in skill. After a long, hard-fought contest, Rillen emerged victorious over Bruce in the final match of the third great tournament.
Brutus was a big angry guy with some big angry friends. He tended to get drunk and cause trouble in taverns. Unfortunately, one evening he chose the Green Dragon Inn to cause trouble in...while about a dozen powerful and experienced adventurers were present, all of whom were friends with the tavern’s owner. Brutus was next seen unconscious, being dragged out of the establishment.
Brutus is a prison guard within the Greyhawk Citadel. See also Bluto.
Bulba was a little mushroom-person sent by his shaman to guide Songa, Rillen, and Tarl through the underground caverns within the Griff Mountains. See also Fungo.
Burin is a dwarven warrior who fought at Mongo’s side in the great campaign against the giants. He lives on, a veteran, helping his people to rebuild and defend themselves against any new foes.
Buster was a young acolyte of Obad-Hai, only noteworthy because he had to tell Peyote that he had an unwelcome visitor.
Calvin is a rather irritating and incessant young lad, hired by Ged as a page. He is now a regular fixture in Ged’s castle.
See also Hobbes.
Sir Canady was a rich but skinny, clumsy, meek, dull, weak, insipid, stupid, easily-dominated little worm from Homburg. At least, that’s what a young and fiery Victoria thought of her would-be suitor. He’s almost certainly passed on by now, as humans rarely live to be 400.
Carey is a senseless halfling and Bosco’s missing friend (go figure) who was searched for in the sewers beneath Greyhawk. His remains were discovered in a ghoul lair. Bosco later brought him back to life, inadvertently, using a wish.
Carla is a large-chested serving wench working at the Bloody Boar tavern, in Greyhawk. She took great car of Mongo, Gorin, and Bosco while they ate dinner there once.
Carlstar is a human engineer/miner freed from the the Slave Lords’ stronghold by the Adventurers.
See also Fyndax.
Carrick was the mayor of Spek, a town where the party tried to buy some equipment for eleven hundred newly-freed slaves. He was only noteworthy because he stood up to the party, in defense of his town, and persuaded them to leave peacefully. If he’s not still the mayor, the town should have given him a fat pension and a hell of a retirement home — he earned it.
Cassius was the merchant who hired the party for its first mission. He was slain by assassins mere moments after sealing his deal with the Adventurers.
See also Belegard.
Cecil is Peldor’s highly efficient stable boy — not to be confused with Hobbes who is Peldor’s highly efficient page/errand boy.
Chaosbane is a sentient bastard sword dedicated to the destruction of all things evil. “I speak, and act, when necessary to vanquish vile miscreants and avenge foul misdeeds.” It is currently wielded by Sir Drexel.
Chauncebar is an elderly diplomat for the city of Fergor. He called upon Lord Marcus’ mercenaries to help his town with a goblin infestation.
Chuck is a bearded warrior who won high honors in the first great tournament that Rillen fought in. In the end, he lost to Bruce. When he appeared in another tournament, Chuck again lost to the eventual champion: Rillen.
Clangeddin is a great dwarven god, the “Father of Battle” most dwarven warriors call him their patron.
Clangeddin’s stats can be found in the out-of-print TSR hardcover “Dieties and Demigods” and probably in whichever more recent TSR product that deals with dwarven gods and goddesses.
Demanded toll from the party in episode #73; was forced to kill Belphanior in self-defense. Ended up helping the party find the devil cult fortress.
One of several unusual guardians of Kronos' skyship when Belphanior first called it in episode #525. Though it packed a viscious punch, it proved quite vulnerable to an ice spell and was promptly shattered into a million pieces.
The Invulnerable Coat of Arnd is a shimmering coat of the finest chain mail. It is aptly named, for the legendary armor is itself truly indestructible, and its wearer is protected from both physical and magical attacks. The Coat is said to have some undesirable properties, but these pale in comparison to its value as the greatest of all armors.
Once the property of the great red dragon Feuerhauch, for a time the Coat came into the hands of the orc king Grimthaard. It now belongs to Mongo Thunderhead.
Confernicus is one of three Archdruids in Obad-hai’s service and Peyote’s direct boss. He presided over the ritual contest between Peyote and Daffodil that saw Peyote rise to the rank of Druid, and also presided over Peyote’s title defense against the rogue druid Tolvek, in episode #608.. He remains quite spry for his 100+ years.
Corvis is a lean, mean, one-eyed thief hailing from the far away land of Zeif. In fact, it was simply Peldor in disguise when the rogue decided to infiltrate the Greyhawk Thieves’ Guild and undermine Sharyn Messandier’s hold on it.
The current ruler of the Hold of the Sea Princes, he appeared to have risen to power primarily by murdering his older and much more noble brother Jeon II in the past. Creon connected all of Belphanior’s past deeds to his current ones, and determined that the elf had to be publicly executed — but first publicly tried, to show the citizens that their rulers were competent. The Prince’s staged event went horribly wrong for him, and he barely escaped with his life. Some time later, a vengeful Belphanior returned to Monmurg, basically destroyed the city in a well-planned and merciless attack, and captured Creon, later killing him in a private room with no one else present. Though only a handful of people are aware of it, a clone of Creon, controlled by benevolent parties, was put in place to rule the Hold of the Sea Princes. The eventual outcome of all this has yet to be determined.
Cynder is a great, wicked red dragon first encountered by the party at the end of Aranor’s dungeons, many years ago. Wished away inadvertently by Belphanior, the evil wyrm turned up again within the Griff Mountains, lording it over a pack of jermaline. After accidentally recharging Ged’s fire wand, Cynder played a foul trick on the party.
Posing as the human called Ashe, Cynder was discovered on the Isle of the Ape when the party inadvertently freed him from an extradimensional prison. He accompanied them to the Abyss and proved incredibly useful. Cynder was apparently slain in battle with Orcus himself.
Daffodil is a druid in Obad-Hai’s service and one of Peyote’s direct assistants within the Vesve Forest. Peyote defeated her in ritual combat to earn the full rank of Druid. It was only afterwards that Peyote would learn that Daffodil is also the daughter of the Great Druid Oakly Greenleaf. Since they began working together, Daffodil and Peyote have become friends and lovers, though if they have taken any marriage vows it was certainly in the seclusion of the forest.
Dagron was the master of the mountain town of Helgate, until a few days after Belphanior came to town. He was a skilled fighter, though not skilled enough, and he ran the town somewhat inefficiently.
A strange dwarf encountered by Peldor and Bosco in the sewers of Greyhawk, Darek claimed to be a sewerworker, but Peldor had his doubts. The party again encountered Darek in the sewers when they sought to destroy the shapeshifter menace. Darek was killed in a disastrous explosion and cave-in during that adventure. His mangled body was left with the svirfneblin below the city of Greyhawk. They were attempting to bring him back to life, but were unable to do so while Mongo was there.
Months later, however, Darek appeared, alive but without memory of how he came to be so. Mongo knows the truth, though: the svirfneblin restored Darek Halfplow to life without his knowledge.
More details about Darek can be found in the City of Greyhawk boxed set.
Roaming the huge expanse of the Burneal Forest, to the far northwest, he covertly aided Rillen and Belphanior as they rode parallel to the woodland's southern edge. Quite skilled with the great bow, he was too old to be Halbarad.
Deborah is the captain of the Hardby guardswomen, and answers only to the the Despotrix of Hardby herself. She and several of her troops (Christina, Ellie, Monique, Sarah, Virginia) accompanied Peldor and Tanya to Zeif on behalf of their ruler.
Delgath was an evil high priest of the devil cult, trapped in the huge fortress for years. Inadvertently freed by the party, he and his fellows fought them, and ended up summoning the Duke of Hell, Hadeus. Delgath was melted by Ged’s fire wand.
Demetrius is a powerful high priest of Boccob, in Havenhill, capital of the Ulek Principality. He helped Ged through his crisis of faith after the latter wandered into his temple.
Demogorgon is one of the mightiest demon princes in the Abyss, and an arch-rival of Orcus. He has meddled in Belphanior’s life more than once, always with the same goal: to ultimately weaken Orcus’ works on Oerth.
A skinny red thing who held the Time Rune (also called the Star Rune) the Adventurers were searching for in episode #199. He was slain by a golden arrow fired by Rillen. As he fell, the Time Rune hit an energy field and thus the Earth adventure began.
Denk is the royal armorer of Yod Ironbeard, king of Thunderdelve Mountain. Among other things, he fashioned Bosco a suit of pint-sized metal armor.
Derider is a high priestess of Pelor and second-in-command of Greyhawk’s City Watch. She first appeared when she helped Gorin and Bosco prove their innocence in a murder. Since then, she has appeared several times: when Lyra was kidnapped, at Lyra’s birthday, amidst the battle with the shapeshifters, at the trial/hearing afterward, at Peldor’s wedding, and most recently, at the birth of Tanya and Peldor’s daughter. She helped Alindyar and Lyra in episode #604 and is on fairly good terms with them.
Dervan was a ranger from the _Odyssey_ expedition. A tall, lean tracker who mostly kept to himself, he was one of a select few chosen to accompany Halbarad on a scouting mission to the continent’s interior. He was slain by a cannibal’s spear just after the party got through the hidden mountain pass.
Deryck is a half-elven ranger, originally hired by Ged to take charge of his castle while he was away. Since then, the quiet but industrious half-elf has hired and trained a fighting force, taken over almost all daily operations of the castle, and won the heart of Nenya, Ged’s elven apprentice.
The Despotrix is a mean-tempered, vengeful, thoroughly nasty sorceress who rules the Free City of Hardby, near Greyhawk. She used magic and other means to force Peldor and Tanya into a quest to the distant land of Zeif. In the end, despite all of the ruler’s machinations, the couple were able to outwit her, to an extent.
Dewey was the second of three magi-brothers who ruled Westkeep when the mad elf Belphanior decided to free the slaves of that city. He was slain by Mongo.
See also Huey and Louie.
Dexitheseus is a white-bearded wizard of considerable power and an old adventuring companion of Yod Ironbeard.
Dianna is a high priestess of Pholtus in the Ulek town of Aria. Many years ago, she brought Halbarad back to life, when he was a young and inexperienced (and quite dead) warrior.
Dionihu, a.k.a. the Master of the Seven Senses, was mentioned by Balveebes as the latter’s teacher in the past. It is possible that Dionihu, Balveebes, or both are/were actually cover identities of the Lord of Illusions, given that being’s penchant for tricks and disguises.
A band of three, they were slain by Gorin and Bosco in episode #176. They were probably part of a larger gang...
Dorgon was but one member of a band that tried and failed to beat the party, several years ago. To this day, no one is sure why Dorgon and his companions even tried.
Sir Dorian was a high-ranking, powerful, and ultimately corrupt noble of Greyhawk. He turned out to be responsible for Belphanior’s land troubles in the city, and was slain by the elf amidst a crowd of onlookers. This stunt got Belphanior driven out of Greyhawk for the second time.
Drawmij is a human archmage and one of the the Circle of Eight. He was a crucial force in the rescue of the Adventurers from Necros’ clutches. He later helped Belphanior determine the location of the kidnapped Victoria.
Sir Dremel is the twin brother of Sir Drexel (q.v.) and a devout paladin of Trithereon. He made his debut when Rob, trying to be helpful, sent him to the Pelisso Swamp with Belphanior. Drexel’s motivations were more than just noble — he was (and still is) seeking a means of bringing his slain brother back to life. A brave, forthright warrior with great strength and skill, Dremel has proven himself in battle manny times. Incidentally, he feels that he owes Otto a great debt for the latter’s slaying of the anti-paladin Ulrich, after Ulrich slew Sir Drexel. In episode #811, he is discovered to be ambidextrous.
Sir Drexel, of Furyondy, is a holy knight in the service of Heironeous, the Invincible. He joined forces with Ged to wipe out the evil of Maure Castle. In his war against evil, he wields the intelligent bastard sword Chaosbane.
Drusilla was a female vampiric wizard and Xusia’s third-in-command. After the arch-lich’s destruction (and that of the lich Skorvus) at the fortress of the Nine, Drusilla suddenly found herself a target of Belphanior, who sought the lost knowledge of Xusia. Drusilla was hidden in a buried temple within the wild Pelisso Swamp, but the residual magic of the teleportation gateway there was tracked by the archmage Pallin, leading Belphanior to the Pelisso and a series of battles with undead and then Drusilla herself.
Thanks to some threats and a singularly powerful spell (“The Hands of Fate”) from the priestess Jenna, Belphanior was able to interrogate the defeated vampiress and learn a great number of the secrets of Xusia, as well as access the treasure within the temple. Due to circumstances and clever planning, Belphanior made sure that only he and his trusted group learned these secrets, assuring that he would control the flow of information to other interested parties.
As for Drusilla, she was rendered amnesiac by the magic used to question her, and for everyone’s safety, she was imprisoned in Belphanior’s iron flask.
In episode #974, she was freed and then slain by a holy sword, causing her to be “reborn” as a Good-aligned wizard. See also Hope.
Dugar is the warrior beaten by Rillen (despite that warrior’s broken arm) in his fourth bout of the great fighting tournament.
Durgan was the sole survivor of an earlier squid attack, and was picked up by the party just prior to a second squid attack. Not surprisingly, he now lives far inland and refuses to eat seafood.
Duzon is a wizened sage of Greyhawk, who was hired by the party once, a long time ago. He had a run-in with Yin-Tze at Lyra’s one-hundredth birthday party.
Young lad from Helgate, fell in with Belphanior.
Ehlonna is a goddess of nature and maintains her own druidic order separate from that of Obad-Hai. Her name is frequently invoked by Deryck.
A type VI demon that decimated the party beneath the Sea of Dust, Elik was finally slain by Peldor. One of six Balors in existence, this demon’s eye evolved into a minor artifact in its own right; see also the Eye of Elik.
Elik reappeared to menace the party after they had survived the Isle of the Ape; in the guise of a paladin known as Erak, he was soundly thrashed by Belphanior. In defeat, though, he triumphed, for his dispelling opened a portal to the Abyss which sucked the party through.
Elik appeared very soon after, in the climatic battle against Orcus, and died the True Death when Belphanior decapitated him with Blackrazor(and a lot of help from the wispy thing) — since the killing occurred in the Abyss, he is permanently dead (of course, some lucky type V demon will have gotten mutated/upgraded at that moment).
Eli was a scaly-handed, black and grey robed wizard who ruled Maure Castle. Using the power of Kerzit the demon, Eli was nurturing a growing evil until the Adventurers arrived. He fled their first encounter, but died (along with his five sorcerer-apprentices) at Sir Drexel’s hands during their second encounter.
Elkazaar was a minor wizard who served on the Council of Slavers for the city of Hokar, in the Hold of the Sea Princes. He was an underling of another wizard, Tyros the Red, who had all of Belphanior’s possessions at the time; this connection was enough for Elkazaar to end up dead when all was said and done.
Elmtrunk is a huge treant which resides in Peyote’s stoned-henge within the Vesve. By all accounts, he was a friendly sort of being.
Endymion was a grey cat and Ged’s familiar, and had been on more than his share of adventures. In his spare time, he slept, ate, and hunted rats. After the death of its master, the frisky feline quickly passed away.
Endymion had the following stats: ac 6, mv 12&dquot;, HD 1+, hp 18, thac0 19, dam 1-2/1-2/1 (claw/claw/bite), sa climbing, night vision, int Semi-
Enja is one of the barbarian girls in Songa’s tribe who grew up at the same time as Songa. She and her friends excelled in more traditional areas while Songa was learning skills traditionally reserved for the men. Enja was noted for her care of animals, Olga for her fine cooking, Helga for her sewing skills, and Ilsa for just being available.
Epicurus was a sage, now long-dead, who appeared by association several years ago, when the party read “ye olde parchment” which he wrote many centuries ago. This document led the party to the dungeons of Aranor.
This fell being was glimpsed only briefly, as he clutched some dark relic within the Vesve Forest crypt, in #455. See Skorvus.
Eyer is a forest elf fighter-acrobat and a follower of the ways of Fharlanghn, and hails from the Grandwood Forest. Lean and wiry, he has long light-brown hair, wears a well-worn cloak and boots, and sports a forester's cap with a single red feather. Clad in enchanted leather armor, he fights with longsword and dagger. Eyer is a warrior and thief-acrobat with exceptional agility and balance, and was a member of the adventuring group that slew the dragon Feuerhauch (among many other legendary achievements). His path has crossed those of various members of the Adventurers over the years; he helped Ged and Sir Drexel during their romp through Maure Castle, and also accompanied Halbarad, Peyote, Daffodil, Rillen, and Songa on the epic voyage of the _Odyssey_. He partnered with Leila to escape the mysterious island, then faced challenges in getting a rescue mission sponsored.
Eye and Ear are a pair of unimaginatively named hawks who travel with Peyote. See also Fang.
The Eye of Elik was all that remained of the Balor Elik slain by the Adventurers. The Eye was an insidious evil, slowly but surely corrupting those who would dare use its dread powers. The mad elf Belphanior was one of such daring, and he gouged out his own left eye to possess the thing. Their unholy union became the death of many foes great and small. The Eye’s eerie crimson glow only hinted at the demonic powers it possessed, the most dread of which was the ability to completely dissolve a living creature’s bones. The thing was finally destroyed by Belphanior and the dark sword Blackrazor.
Farcluun was a huge red dragon found by the party in the dungeons of Zagyg. After a pitched battle, the monster was finally slain by Belphanior.
Felicia is a teenage girl, rescued from a life of poverty and petty theft by Rillen, Bosco, and Tanya. She now works in the Green Dragon Inn keeping the wine cellars and kitchen storerooms stocked.
Lately (episode ##465) Felicia has been staying with Alindyar and Lyra, while Peldor and Tanya are away.
Feng Lee was a foreign warrior who fought in Lao Khan’s tournament. He used his long, braided hair as a whip. Feng was slain by order of Lao Khan after he was caught cheating, by using a blade in his hair.
Feuerhauch was a gigantic, legendary red dragon, slain many years ago by Yod Ironbeard among others. Mentioned several times during Mongo and company’s adventures in Thunderdelve, Feuerhauch is held by many to be the mightiest red dragon who ever lived and breathed. See the the 'other' adventurers.
Fex Nonon is a brawler beaten by Rillen in the second match of his first tournament.
Fharlanghn is the god on the far horizon. A favorite diety of adventurers everywhere, his name may be invoked whenever someone sets out on a great journey.
Another tremendously powerful elemental, summoned using Rillen's blue crystal pyramid, in episode #283. It killed all of the mysterious black-garbed warriors atop Dark Mountain.
A twenty-foot-tall mass of bright yellow flames, this being was bound to a ring that Mongo wore, a ring that the dwarf thought merely granted fire resistance, but which was actually a ring of fire elemental command. The ring's full powers were enabled when it (and Mongo) were hit by a wave of unnaturally-hot demon fire; the ring summoned the fire elemental lord, who helped turn the tide of battle. The fires that this being unleashed were so powerful that they even burned the flesh of demons who were resistant to heat and fire. Before departing for its home plane, the elemental lord advised Mongo that he could call upon it once every moon, but also that doing so for trivial reasons would be unwise.
Firindral is the arrogant leader of some grey elves encountered within the Welkwood, as the party headed westward. If not for Ged, he probably would have caused Belphanior and Mongo to murder him.
Flavius was a legendary thief of Dyvers, from several centuries ago. Flavius’ M.O. was to perform daring robberies for the sheer thrill of it. His name and techniques were used by Peldor to help cover his and Tanya’s tracks while stealing an extremely ornate crown. Hopefully for Peldor, the dead rest easy.
Flint Firelips was a tough little dwarven warrior, found in the Underdark by the Adventurers. He followed and fought alongside the party for awhile, until he officially became Mongo’s henchman. Flint shared in many adventures, but met an untimely end on another world when he was permanently slain by a sphere of annihilation.
Foldor is a young lad who fancied himself a priest and tried to join the party back when they were looking for another member after Rob’s sudden departure. However, Foldor was completely unqualified, and Rillen got the job instead.
Fungo was the shaman of a strange tribe of little mushroom-people deep within the Griff Mountains. He and his tribe helped Songa, Rillen, and Tarl as they made their way through the cave system. See also Bulba.
Fusoya is a very strange being that the party encountered while passing through the plane of Concordant Opposition. His (her? its?) true purpose, powers, and motivations remain unknown.
Fyndax is a human alchemist, found in the the Slave Lords’ hideout. He was freed along with Carlstar.
Galain is a roving dwarven patrol leader, encountered in the Lortmil Mountains by the party. As it turns out, he belongs to the army of dwarves commanded by Yod Ironbeard.
Gallant is a centaur, a half-man, half-horse creature who was one of Halbarad and Peyote’s allies whom the party met while pursuing the seven runes. He is proficient with the longbow as well as the weighted net. Fortunately, Bosco never had the idea to try and ride him.
Galt is an abrasive, aggressive Greyhawk City Watchman, who arrested Gorin and Bosco for a murder they didn’t commit. He later caused trouble for the entire party, while the the great beast from beyond the stars was roaming the lands.
See also Derider Fanshaen.
Garn was a wandering ranger who traveled with Belphanior and Rillen for a brief time. A grizzled veteran and experienced warrior, Garn nevertheless met his doom, killed by whatever was in the fog that rolled into a small, isolated town.
Garth is a hulking ex-slave who took command of the thousand-plus ex-slaves that the party liberated from the Hold of the Sea Princes. He owes the party a great debt, yet they owe him one as well, for without his leadership, the ex-slaves wouldn’t have been as orderly and efficient.
Garzithraxonitus is a bronze dragon encountered by the party many years ago, within Aranor’s dungeons. He led a pack of four other bronze dragons which the party bartered with; it was he who was responsible for giving Peldor the ring of truth.
Garzithraxonitus seems to have polymorphed into human form and attended Lyra’s one-hundredth birthday party, under the false name “Garzith”.
Ged was a grey elven wizard, and a high priest of Boccob, god of magic. A founding member of the party, he had never been slain in battle. This lucky streak ended in the Abyss, when the elf, defending a comrade from treachery, leaped into the path of a deadly disintegration beam. He was vaporized instantly, along with all of his possessions.
Ged hailed from the kingdom of Celene.
Gillian is a nobleman from Greyhawk who hired Halbarad for a solo mission, many years back.
Gorath is an honorable death knight who skirmished with the party briefly, then flew away. He is actually a refugee (some would say vagrant) on Oerth, having arrived there through events beyond his control. Armed only with a legendary sword and four centuries of fighting experience, and accompanied by his undead steed, Gorath resides in the Vale of Death in the Forlorn Forest. Belphanior sought out the death knight when he learned that Gorath had managed to escape Orcus’ control. Gorath remained silent on that matter, but did tell Belphanior of Xusia’s power. The price of this knowledge was Belphanior’s agreement to aid Gorath when he should require it. That never happened, though, as Belphanior sought the death knight out first while searching for the mythical Ring of Zaeon . . . an encounter which involved Belphanior destroying an evil artifact, battling an angry Gorath, and eventually disintegrating him with a spell.
Gorgo is Mongo’s cousin (there are others, such as the Knuckleheads). He showed up to help Mongo with the Panagaea quest. A berserker, Gorgo wears spiked armor and fights with a spiked mace, and tends to charge headlong into battle despite the odds. Though not too bright, he proved to be a loyal and useful companion.
Gorin is a young dwarven warrior who fought against the horde of giants. He saved Mongo’s life at one point, and later, Mongo helped him when he was wounded. After the fighting was over, Mongo offered a henchman position to the young dwarf, who then accepted. Gorin endured many adventures under Mongo’s tutelage, but when the older dwarf left Greyspire’s army, Gorin remained behind. He was slain by the demon horde that later invaded Greyspire, but brought back to life by the powerful titaness from Bosco's magical chess set. At last mention, the young dwarven warrior was recuperating in his homeland.
Gorka is a mystical, almost mythical old man who tends a highly magical tree in some faraway, hidden place. He was mentioned once by the wizard Tenser. Gorka’s tree has amazing magical properties; for example, a small portion of its roots, when eaten, allows the eater to breathe underwater for a day at a time. The other powers of the tree can only be guessed at.
Gornak was a huge, two-headed humanoid warrior who fought in the second great tournament Rillen participated in. He seemed to enjoy ripping foes in half, but was slain by Sonja and Kalu.
Gothnug was a deep dwarf and master armorer who lived several centuries past. In alliance with the archmage Malgorth, the duergar crafted one of the most powerful suits of armor in existence. In the end, it was locked forever around the tortured body of a dwarf. The Iron Dwarf was born.
For all his masterful crafting, Gothnug’s reward was to become the first victim of the Iron Dwarf.
Never actually appeared, but was implied to exist during episode #117, while the party explored the ruins amidst the Sea of Dust. It appeared to have the power to negate magic, though this was never proven.
Grimlok is the king of the svirfneblin who live far below Greyhawk, deeper even than the sewers of that city reach. Though he took the precaution of sleeping Mongo and Bosco at first, he turned out to be a very helpful guy, helping the Adventurers to recover from the disastrous explosion in the sewers. In return, the Adventurers were able to help repel an attack by the foul smelling kuo-toa on the svirfneblin city. Grimlok wielded an enchanted mithril pick capable of blinding its victim. Belphanior visited the deep gnomes off-screen sometime around episode #606.
See also Sludj and Slagg.
Grimthaard was an orcish general whose forces occupied certain lower levels of Thunderdelve Mountain for some time. He was slain by Mongo during Yod Ironbeard’s campaign to reclaim the mountain. His dead father, Gerzog, was also referenced by Yod. It was from his dead carcass, that Mongo took the Invulnerable Coat of Arnd.
Guzel is a simple shopkeeper who helped the party, long ago when they were young and stupid.
Hadeus is the duke summoned by the ancient devil cult while the Adventurers were demolishing their fortress. During the ensuing battle, Hadeus fought with great fury, even ripping Peldor in half at one point. However, he was slain by Belphanior, who wielded the magical blade Blackrazor. After his form on this plane was destroyed, Hadeus was bound to his home plane for a period of 99 years.
Halbarad is a human ranger, and a founding member of the party. However, along with Peyote, he left the group some time ago and has appeared sporadically since then. His frequent companion is Zephyr, an enormous tiger. Halbarad comes from the small town of Jharek in Furyondy.
A huge half-orc who fought for Huey, Dewey, and Louie in episode #190. He was slain messily as Peldor used his ring of telekinesis to lift him into the air and then drop him.
Heironeous is the patron of all things chivalrous including justice, honor, and valor. However, priests and paladins in his service tend to be insufferably dedicated.
See also Sir Drexel and Proctor.
Helga is an elderly member of Songa’s tribe and the midwife for the same. She presided over Songa’s own birth, and sadly, at the miscarrage of Songa’s child.
Helios was a solar, a gigantic winged being of immense power and Good. He was trapped in stasis on the moon gateway until found and freed by Belphanior's party.
Hextor is the god of Tyranny and Brutal Warfare on Oerth; Kalenon was his high priest.
Hildegard was Songa’s mother. She and her husband, Rolfgar, died of a sickness that swept through the barbarian village.
Hope was slain and reborn by Belphanior using a holy sword. See also Drusilla.
Horkus is a large oaf who started (and quickly lost) a brawl in the Bloody Boar tavern. He was last seen trying to recover his breath after encountering Mongo’s fist.
Hrothgrar is the shaman for Arnold’s tribe in the frozen north. He was mentioned as performing the ritual of marriage for Rillen and Songa.
Hubehn was a black-robed wizard, and second-in-command to Eli Tomorast of Maure Castle. He died anonymously with a broken neck from Mongo’s hammer. His identity was later revealed by a group of guards.
Huey, along with his brothers Dewey and Louie, was a pompous, chaotic aristocrat and mage from Westkeep, in the Hold of the Sea Princes. The three ruled Westkeep during the time Belphanior decided to free the slaves of that city. Huey tried unsuccessfully to bribe Belphanior into returning the slaves. He and his brothers, along with the evil priest Balok and an unnamed half-orc, tried and failed to destroy the party. Huey himself was slain by Belphanior’s evil eye.
Icar was a tall, dark, blind warrior, an agent of the the Slave Lords. He was slain in combat early in the Adventurers’ travels through the slavers’ complex.
Igor was the hunchbacked servant of the vampire lord, who menaced and taunted the party throughout their incarceration. He was slain by Rillen during the final battle in the evil one’s castle.
Ilivarra was the matron mother of the house of Zauviir, within the drow city of Erelhei-Cinlu in the Underdark. She was slain by Peldor during the battle-filled rescue of Alindyar.
These beings appeared at various times in episodes #480-#497. All of them were denizens of that strange, demi-planar island.
Iptroot is a treant in the service of Oakly Greenleaf, the Great Druid of Obad-Hai, in the Vesve Forest. He carried Peyote and the others to the evil crypt, cutting down greatly on travel time. Unfortunately, he was unable to fit through the dungeon’s tiny door, and had to wait outside and miss all the fun.
Irina is a high priestess of Istus, based out of that goddess’ temple in the City of Greyhawk. Irina was apparently chosen by her goddess and superiors to replace the slain Jenna within Belphanior’s party. A veteran warrior before becoming a priestess, the lean, mean, one-eyed Irina is all business, but has gradually become more comfortable in the group.
The Iron Dwarf is the lightning-in-a-bottle of warriors. A perpetually enraged and completely insane foe, he is sheathed from head to toe in enchanted armor and items. He is hundreds of years old, older than any mortal dwarf. Once a normal dwarf who was twisted by Malgorth the Wicked, the Iron Dwarf is now as impervious to the effects of time as he is to the blows that fall upon his armored form.
He first appeared with Zara as she tried to take her revenge on the party. Though buried in rock, the Iron Dwarf yet lived. He either unearthed himself, or was unearthed by Necros’ minions as part of his foul plot to destroy the Adventurers. In any case, he was apparently bound to obey the bearer of a certain talisman possessed by Necros and friends. During the final battle against the evil priest, an island fortress collapsed on top of the Iron Dwarf. Even that was not enough to contain the fury that is the Iron Dwarf.
See also Gothnug.
Armed with a poison-coated diamond sword and a feather whip capable of stoning its victim, the golem proved invulnerable to all of the Adventurers weapons and spells. __ENTITY(KEY_E::Baltek) was the clever one to think to use the sword and dagger held by nearby statues. Using these weapons, Mongo and Eyer slew the thing in episode #369.
Jackie is a master of martial arts, though which one is hard to say. His leaping, chaotic style was no match for Bruce’s skill.
Jadhim is the reigning Pasha of Tusmit. His authority was invoked in Bosco’s extradition.
Jafu is an evil efreet who served the Vizier of Zeif and supported that man’s evil plots and plans. He was defeated and driven away behind the scenes, by Kassim the genie.
Jallarzi is a human sorceress and the youngest member of the the Circle of Eight. She helped combat the tarrasque as it neared Greyhawk. See also Bigby, Otiluke, Rary, Tenser, and Otto of Greyhawk.
Jawal Severnain is the dark elven head librarian at Greyhawk’s Guild of Wizardry. He has helped Alindyar research spells on numerous occassions and the two drow have become good friends. When Belphanior sought to free Victoria from Orcus’ rule, Jawal assisted his research.
King of the sea princes, Kimbertos said he wasn’t a big proponent of slavery.
Jerrod is the crusty old skipper of the _Typhoon_, the ship that took the party south to the wild Amedio Jungle, many years ago.
Jorvul was an overly greedy fence in the city of Narwell, on the Wild Coast. His excessive greed caused him to get himself killed by Belphanior.
Kaltek Werm is a rakish noble in his 40’s who currently serves as warden in Greyhawk’s prison, the Citadel.
Kalu is a mysterious hooded warrior who fought in the tournament and battle on Lao Khan’s island. He didn’t talk much, but he aided Rillen’s group against the evil Khan. He was one of the few survivors of the chaotic final battle against Lao Khan.
Kassim is a thickly-muscled, bald-headed, goateed genie who serves Murad, Sultan of Zeif. He was instrumental in the successful completion of Peldor’s forced quest there.
Keraptis is rumoured to be a foul wizard making his home in White Plume Mountain, a smoking pinnacle rising out of the Vast Swamp. Whether true or false, none of the Adventurers has yet tried to find out.
Kerzit was a bizarre thing, ten feet tall and almost as broad. It had four arms, two of them long tentacles, and two of them saw-toothed protrusions. Two powerful legs ending in hooked talons supported the hairy body and the monstrous wolf’s head. A fearsome opponent of darkness, Kerzit was slain by Sir Drexel in the depths of Maure Castle.
Keymil is a foppish minor nobleman in Greyhawk. He caught Felicia trying to steal his purse. According to Bosco, he is also a rather poor card player.
Kheldar was an arrogant, grey-clad human assassin working for Necros during the time of the Adventurers capture. His motives were purely professional: he worked for a fee, not for vengeance. Though he claimed to be the most feared assassin on Oerik, Whisper proved otherwise, slaying him in the battle on Necros’ isle.
Kiel Morgan is a great explorer whose name first came up when the Adventurers realized that they needed his help to find the lost city in the Sea of Dust. Soon afterward, they actually met him. Kiel gave the party several magical items of unique usefulness, among them Ged’s sky balloon and Belphanior’s compass.
The buzz around the campfires of the world is that, if you need to find a lost, legendary place, Kiel is the man to see.
Kieravaak was a large red dragon, fought amidst some mountains while they party sought the devil cult’s fortress. It roasted Peyote, Arnold, and Halbarad before finally being slain by Ged’s spells.
Lord Kilroy is a very wealthy, very large man who lives not far outside of Greyhawk. He hosted the second Dragon Deck tournament which Bosco won. See the the cardplayers.
The king of Keoland, tall and rugged, decided to let Belphanior’s freed slaves remain in Keoland. Many years later, he privately endorsed Belphanior’s assault on Monmurg.
Korg was an orcish sergeant in the group that roamed the area north of the Shield Lands and was tracked by Halbarad et al. The inevitable battle resulted in Korg’s fiery death. See also Zoltar.
Korl was a big bear of a man, who (along with his friends Horace and Tergil) tested Helgate’s laws and Razor Charlie’s enforcement of them while Belphanior and the rest were away. Korl and Horace were slain, while Tergil was knocked unconscious and presumable thrown in the town jail.
Kronos first turned up in recorded history almost two thousand years ago. A powerful wizard of Flan or Oeridian descent — accounts vary — he seemed to be a benevolent sort, and is accomplishments included unmasking the Hooded Ones and driving back the Faceless Horde. Kronos’ interest lay with the very nature of time itself, and he became a master of both its lore and associated magicks. He eventually became a lich, but not by the normal methods, and his exact nature and powers were different than other such beings. Following that transformation, Kronos was loosely associated with other deeds, such as the battle with the vampire king Von Kuryen and the creation of the fabled City in the Clouds. Not much is certain, other than that he took a passive role in world events for a long while. Kronos’ last great historical footnote was his epic battle with the mummy king Al-Arakara, beneath the Sea of Dust, six hundred years ago. Kronos lost that battle and managed to flee magically, retreating to a secret place to rest. That rest lasted six centuries, and took place in a small, hidden tomb beneath the Cairn Hills.
While searching for lost treasure in episode #273, Belphanior and Otto found their way into that tomb. They did battle with some guardians and then a band of do-gooders led by Torin the Crusader. Near the end of the latter fight, a mummified body — supposedly Kronos — came back to life right before Belphanior sealed the cairn, trapping Torin’s first company along with a plethora of angry undead. Torin fled, his band was slaughtered, and Kronos quietly made his way to (or perhaps made) a lair deep within the Corusk Mountains. There he remained until located by Belphanior and company in episodes #959-#960. A temporary alliance was formed, with the purpose of destroying the mummy king Al-Arakara. This business was concluded in episode #968; unbeknownst to Belphanior, after he left, Parekh had a brief conversation with Kronos. She had alerted the lich to the approach of Belphanior days before, and had also invited him to join her secret cabal of wizards. Kronos ultimately accepted this offer, which led to a series of events culminating in current efforts in the Bright Desert.
Kronos is a human figure of average height and build, with chalk-white skin. His head is bald and his eyes are blood-red. He favors a hooded grey robe. Though technically a lich — he is undead and does have a soul — Kronos uses his powers to prevent his physical body from decaying, an effort which is apparently constant, and made easier in cold climates. A reclusive individual who prefers the company of silent undead to that of living beings, he possesses immense magical powers, surely at the 18th level of spell casting ability if not higher.
Krug was a hulking, smelly human warrior and a founding party member. He was slain by Mongo, though, after trying to kill Ged for reasons unknown. Nobody missed him.
Kruk was a lean, muscled brute who decorated himself in war paint, but was soundly beaten by Rillen on his way to winning the third great fighting tournament.
Kubala was a strange warrior who fought in Lao Khan’s tournament. His claim to fame was his long, hard fingernails, which he used to slice up foes. He was incapacitated by Mirimoto during the great final battle. He was later dispatched as a matter of prudence.
Kup Swiftfoot is an enigmatic, pipe-smoking halfling from the Flinty Hills. He led a force of halflings to Mongo’s aid against the giants. Years later, it was revealed that he was one member of an old group of adventuring companions, which includes Yod Ironbeard, Lord Marcus of the Host of Greyspire, the barbarian Tarl, the high priest Relmar, and the elf Eyer. Kup was a valuable asset to the Vesve-crypt mission for Oakly Greenleaf.
Kurell is the god of Jealousy, Revenge, and Thievery on Oerth; he is only notable in the stories because he was worshipped by Sharyn Messandier.
Kynn was a slender elven sorceress clad in blue robes, who for a time was allied with Necros. It was she who used Tanya as the bait to capture Peldor and coincidentally Belphanior. This task was made considerably easier because she held an iron talisman which gave her command over the Iron Dwarf’s endless fury. She was one of the many slavers in Westkeep whose livelihood was ruined by Belphanior’s scheme to free the slaves of that city. During the battle on Necros’ isle, Belphanior slew the witch with his evil eye.
Lao Khan was an ancient warrior/sorceror who hosted the second fighting tournament Rillen entered. He was planning to somehow take control of all the participants, and use them as troops, or else fodder for his hellish experiments. Amidst a pitched battle, he was finally slain in combat by Rillen. Belphanior took his anti-magic sphere and transported it to another place.
Lareth was a handsome human priest of Lloth, in the Temple of Elemental Evil. His forces were challenged by the Misadventurers, and in the end Lareth was slain by Peyton Farquhar.
Leila is a grey elven mage and older sister of Ged. She commanded the warship _Victory_ during the party's quest for the Water Rune. Many years later, she was the first mate of the _Odyssey_ on its epic voyage, and one of its few survivors.
Lena was an innocent peasant girl who was kidnapped by some bandits and taken into the Burneal Forest. The only survivor of all the peasant hostages taken, she was eventually rescued by Halbarad.
Lenster was a councilman in the city of Denchan. His council hired a band of adventurers to slay a terrible red dragon. His fellow councilmen included the old Wervis and the young Ermac. None of them escaped Cynder’s wrath.
See also the the Dragon Hunters.
Leonardo is a master chef, hired by Peldor to head up the Green Dragon Inn’s kitchen staff. He lives with his wife, Elayne, and their trio of sneaky ferrets (which are, by the way, the parents of Bosco’s quartet of sneaky ferrets).
Lightbringer was an intelligent, very powerful holy morning-star. Its special purpose was to slay undead, a purpose which it performed very well. Possessed of mighty powers, it became Ged’s weapon of choice. The morningstar was destroyed by Orcus while Ged was trying to escape the Abyss with his companions.
Lindsellicus is a great architect, hired by Ged to design his castle. He still turns up from time to time, most recently to rebuild the new and improved Green Dragon Inn.
See also Scotty.
The Lord of Illusions (who also goes by the name Tonberry) is a three-foot tall, green-skinned being with large yellow pupil-less eyes. His existence was only rumored, and he had decoys set up, but Alindyar was persistent in his efforts, and the Lord of Illusions eventually agreed to teach the dark elf.
This being is vastly powerful, especially in the field of illusion, where his illusions are strong enough that they actually alter reality. He/it was able to teleport Alindyar and Lyra back to Greyhawk with barely a thought. The Lord of Illusions also has a large library with a disembodied, talking mouth for a guide; the library contains the Codex of Infinite Planes, among other rare works.
Lothar was a hillman from the Abbor-Alz, sent to spy on Alindyar and Lyra when they sought out a mysterious tomb. His greed proved his undoing, as he was slain by a rune-based trap after the drow departed.
Lotus was a rather absent-minded fellow who sold the party a ship, many years ago. He might be distantly related to Rob, but nothing is certain.
Louie was the third of three magi-brothers who ruled Westkeep when the mad elf Belphanior decided to free the slaves of that city. He was slain by Rillen’s bow of doubling.
See also Huey and Dewey.
Lunok was a long-dead evil wizard who appeared by association when the party explored his ruined castle in one of their first adventures.
Lyra is a female drow wizard, and was originally a member of a drow raiding party that attacked the Adventurers several years ago. She was captured by the party and soon converted from her previous errant ways by Alindyar, who thereafter became her mate. She quickly became a useful and trusted member of the party. Lyra comes from the drow city of Rilauven.
Malgorth was as powerful as he was insane, but none of his foul deeds compare to the creation of the most twisted and fearsome weapon the world has known. Malgorth made the Iron Dwarf. Through hellish torture and godlike sorcery, the mad wizard created and controlled the ultimate slayer.
Malgorth is presumed dead, for his talisman to control the fury of the Iron Dwarf fell into other hands, and it seems unlikely that could happen while the wizard still drew breath. But for one of Malgorth’s power, many things are possible.
See also Gothnug.
Malor was one member of a band that tried and failed to beat the party, quite some time ago.
Similar to a beholder but with fewer eyes, this strange creature was encountered by Alindyar and Lyra on the plane of Concordant Opposition. It was not agressive, and when attempts at communication failed, it simply went on its way.
Marcus is a great Flan warrior, general, and commander of the Host of the Host of Greyspire in the Riftcanyon. Belphanior and Rillen caught a glimpe of him and his fortress while journeying through the area.
Markessa was a cruel, evil female elf who the Adventurers fought while in the the Slave Lords’ stronghold. She met a bloody end, as so many do, at the hands of Belphanior.
Marta is the woman in the tiny town of Tragidore who persuaded the party to find out what happened to the town’s men. This adventure led to the finding of Lyra.
Four of these foul creatures nearly wiped out Mongo's first command as a member of the Host of Greyspire's forces in episode #557. Only four dwarves escaped seeing their terrible faces, though the unlucky ones would eventually be restored to flesh.
Merkle is an assistant tutor at the College of Magic. The old man delivered to Alindyar an offer from Tobin Potriades for the position of full professor.
Mesoloth was a mysterious and legendary dragon, sought out by Belphanior because the wyrm appeared to be the most recent owner of a minor artifact the elf wanted. When finally found, Mesoloth turned out to be a very rare and very old purple dragon, perhaps the only one of its kind in the world: a two-headed beast some three hundred feet in length, and possessing vast magical powers. Its right head was calmer and more conversational, while its left head was quieter, more cunning, and easily annoyed. One thing both heads could apparently agree on was they they wanted to attack the adventurers and add their magical items to its hoard. After a titanic battle, the ancient wyrm was defeated (almost certainly because Belphanior’s ranks had been bolstered by Mongo and Alindyar) and its treasure plundered by the party. However, a week later, the dragon reappeared, having survived (albeit in a wounded state) due to contingency magic it had put in place before the first confrontation. In the second battle, both the dragon and the sky castle plummeted to the world’s surface, destroying both.
Mesoloth was a compulsive but well-organized hoarder of magic and knowledge. It is worth noting that its well-protected and -stocked subterranean vault has outlived the dragon itself, and continues to be both a source of wonder and frustration for Belphanior and his team.
Mirimoto is a skinny old warrior who fought in Lao Khan’s tournament, and the later battle. He seemed to be a master of some “soft” (i.e. defensive) martial art. He was also one of the few survivors that day.
Apparently hired to kill the party during their stay on Earth, he was killed by Belphanior in episode #204 while the others were away.
Mongo is a fierce dwarven warrior and a founding party member. He has been the lynchpin of the party’s offense from day 1, and has been along on almost all of the adventures. Though his body was once destroyed by the demi-lich Acererak, it was wished back into existence by Peldor soon after. Mongo hails from the Flinty Hills. Mongo is currently without a henchdwarf as Gorin decided to remain at Greyspire when Mongo left.
Moradin is a major dwarven god, a.k.a. the “Soul Forger”. His name was often invoked by Yod Ironbeard while Mongo et. al. were in Thunderdelve.
Mukos, as legend would have it, was a tyrant lord banished from the lands of Sunndi who fled to the Vast Swamp and erected his castle there. Centuries later, Xusia would sieze the abandoned site as his own base of power, only to have it all destroyed by Rob’s mighty earthquake.
Murad, Sultan of Zeif, is a huge, fat ex-warrior of superior intelligence and cunning. He also has a sense of humor, as was proven when he elected to assist Peldor against the the Despotrix of Hardby.
See also Kassim, the Vizier, and Jafu.
Muttonhead is a small but brave halfling warrior who fought at Mongo’s side in the great campaign of the Flinty Hills.
Nebiluzeenub XIII, also known as the Mad Over-Wizard, is a mythical figure who, among other accomplishments, constructed a ten-level dungeon complex. This was the place where a party of adventurers (consisting of Durg the dwarf, Sardeep the wizard, Bartoz the priest, Hilda the amazon, Serge the halfling thief, plus the slain Weebo the half-elven priest/wizard and Crestus the paladin) ran into trouble and invoked a powerful summoning spell. This resulted in a confused and unarmed Peldor being whisked from his bed half a world away and plopped into the dungeon. Fortunately, he was still sharp and was able to lead the adventurers out of the dungeon.
Necros was an evil priest of great power. Indeed, probably one of the most powerful priests on Oerth because he served Orcus directly. A shrivelled figure clad in the blackest of garments with only dark hollows for eyes, Necros spent years gathering the power to destroy those who slew one of the Balors, Elik. His many allies included Kheldar, Kynn Trylannan, Potas Potay, Pumpledorf, Szen Szing and the ever-dangerous Iron Dwarf. Necros was slain by the combined magicks of the drow and Drawmij.
Nenya is a young elven lass who helped Ged oversee his lands and subjects. She was also his student in the mystical arts. Recently, she was wed to Deryck. Even more recently, she found herself in a position of no little power, following Ged’s death in the Abyss.
Nerg was the leader of the red-armband gang which menaced Helgate for a brief time. A brute without much intelligence, he and his band of thugs were easily dispatched by the blades of Belphanior and Victoria. Indeed, Nerg’s worthless carcass was only identified posthumously. Arno and Gorvis were the only two other red-armbanded bandits ever named.
Never explicitly named, Nergal was the nycadaemon defeated by the party in the dungeons under the Sea of Dust.
Nerkon was Belphanior’s teacher when the elf was much younger. He was slain by his student, many decades ago.
Nerof is the mayor and head Oligarch of the Free City of Greyhawk. A retired thief, he controls much of the power and money of that great city. He upset Peldor quite terribly when he and certain other the Oligarchs of Greyhawk chose someone else as Org Nenshen’s replacement.
After Sharyn Messandier was revealed to be acting in her own interests, Nerof offered Peldor the position of Guildmaster of Thieves.
Nightfang was a powerfully enchanted longsword found by the rogue Peldor in an anti-magic zone within a deep cavern. While not truly sentient, the sword would only function in the hands of a thief. A marvellous offensive weapon, Nightfang had the incredibly useful property of teleporting its wielder to safety the instant before a mortal blow could strike. This power saved Peldor on several occassions. Nightfang shattered when struck by Mongo’s adamantine longsword, during Peldor’s final battle with the leader of the shapeshifters.
Along with Ranulf, Nobb was one of two primary slave merchants in the city of Westkeep, in the hold of the Sea Princes. It is unknown how his business fared after the Adventurers’ trip through that area. In episode #606, Belphanior mentioned these two as loose ends that needed to be eliminated.
Nolger was third in command of the guard for the city of Greyhawk. Never actually met by the Adventurers, it was discovered that he had been replaced by one of the shapeshifters. This body double was finally slain by Otto.
Norg was a hulking warrior from Lao Khan’s great tournament. Though generally hostile, he never fought directly against Rillen or any of his allies. He was slain by Lao Khan’s minions.
Slain or not, he reappeared in Rillen’s third fighting tournament where he was bested by the hefty Yee. This has led some to suggest the beast has troll blood in him.
N’Gasai was a type VI demon (known in some circles as a Balor) who had been exiled to the Prime Material plane several hundred years ago. He settled in the lowest reaches of the stone tower that would later come to be known as Greyspire, and slumbered, slowly regaining his power and summoning lesser demons to his side. This slumber was interrupted by an exploratory party from Lord Marcus’ army in the upper regions of Greyspire, with disastrous results: N’Gasai and his demon hordes overran the fortress and killed almost every single inhabitant. The demon lordling was finally slain after a protracted battle, his soul returning to the Abyss where it would then be powerless and tortured by other demons for a century.
A large, bearded wildman, Oakly is the Great Druid of Obad-Hai, making his home in the depths of the Vesve Forest. It was he who sent Peyote and the others to find out what was happening in the ancient crypt. He is also Daffodil’s father.
Obad-Hai rules over the wild lands and forests of the world. His freedom-seeking followers enjoy life far from so-called ’civilization’. The often strange half-elf Peyote has managed to rise to the full rank of Druid in Obad-Hai’s service.
See also Oakly Greenleaf, Confernicus, and Daffodil.
Og is the grizzled dwarven general and veteran who commanded the troops aboard the warship _Victory_, under the command of Leila.
A gruesome pair of malformed ogres once roamed Greyhawk's sewers, but they met up with Belphanior and his freshly acquired dark sword. They became the first of many souls to fall to the elf and his soul-sucking blade.
Olaf was a Frost Barbarian warrior and member of the great hunt group. He died at the claws and fangs of the great beast.
Olinstaad is the king of the Principality of Ulek, and a nice guy besides. He has appeared periodically throughout the Adventurers’ careers. His stats appear in the Greyhawk boxed set along with those of all kingdoms’ rulers.
Omak was an officer among the armies of the Sea Princes chosen to hunt down the elf Belphanior for his freeing of the slaves of that region. Omak's Band of twelve highly skilled mercenaries came quite close to defeating the elf and probably would have with a bit more luck. As fate would have it, Omak and his remaining allies were forced to flee using his powerful ring of recall. This item has since come into Victoria’s possession. Not content to let Omak’s attack go unanswered, Belphanior pursued the soldier across the ocean, eventually winding up shipwrecked on a small island where the two met again. Omak would not escape this time, dying on Blackrazor's keen edge.
The Oracle of Espyria is a mysterious, legendary seer who makes her home atop Mount Aeon, within the Hellfurnaces. The way to her lair was guarded by powerful, mythical beasts and wards. A robed, shadowy individual, her power is quite real — she knew why Belphanior and Mongo were coming to see her, and also made some predictions about Belphanior's future that turned out to come true. The Oracle's main contribution was to give the party a piece of information that eventually led them to the Lost Isle of Panagaea.
A grossly fat demon lord, Orcus first learned of the Adventurers when one of his Balors, Elik, was slain by Peldor. Subsequently, he has taken an interest in the group in general and the increasingly evil Belphanior in particular. This culminated in the great battle in the Abyss, during which the demon prince both bargained with the party and slew one of its number.
Orcus’ interest in Belphanior was not diminished. Through his prime agent on Oerth, Xusia, Orcus tried to convince the mad elf to join the demon lord’s forces. When Orcus decided to directly interfere in the affairs of the mortal world, other powers intervened. Orcus tried to convince the mad elf to join the demon lord’s forces. When Orcus decided to directly interfere in the affairs of the mortal world, other powers intervened. After that, Orcus was not heard from in quite some time, but Xusia still continued to build a power base. It is noteworthy that (in episode #751) Orcus’ rival demonlord Demogorgon set events in motion to weaken Orcus’ agent’s efforts on Oerth.
Org was the Greyhawk’s Thieves’ Guildmaster, a very powerful man who was fast becoming a good friend of Peldor. It was he who got Peldor into his position as River Quarter Master Thief. However, he was slain and replaced by the shapeshifters as part of their plot to take over Greyhawk.
A dwarven high priest and trusted servant of Yod Ironbeard, this bearded healer first appeared when he worked to heal the king from spider venom.
Orville and Wilbur were a pair of wild boars. They were named and controlled by Peyote during a battle with the forces of evil. Presumably, they are still roaming the grasslands, though it is conceivable that they ended up as the main course at some feast.
Orzo is a hulking guard who was working for Belgar when Belphanior finally tracked down that treacherous scum. Orzo was lucky to escape with only a badly damaged knee.
Otiluke is an archmage and a member of Greyhawk’s the Circle of Eight. One of his dwellings was visited by Peldor and Belphanior during one of their early thieving expeditions. The wizard actually appeared in person to assist against the the great beast from beyond the stars.
Otto is a wandering dwarf of violent temperament and mysterious past. Possessed of an iron will much like Belphanior’s, he is also skilled in both warcraft and thievery. He joined Rillen and Belphanior during their stand against the fog, and has remained as Belphanior’s right-hand man ever since. Otto hails from the Perrenland area.
Otto is an archmage and a member of Greyhawk’s the Circle of Eight. An immense man, he enjoys cooking and fine dining in addition to spellcraft.
Oxbar is Songa’s uncle and the one most responsible for teaching the woman the skills of hunting, tracking, and survival in the icy lands of the Frutzi.
Pallin is a grey elven wizard (18th level) who follows the ways of Celestian and specializes in magic having to do with spatial movement: flying, teleportation, planar travel, and so on. In fact, he claimed to have visited Oerth’s moon on multiple occasions. Pallin has employed a spell that allowed almost a score of people to fly as one group, as well as a spell that forced a narrow tunnel through another wizard’s protective barrier. He is often accompanied by a large albino hound called Socrates.
Pallin has apparently known both Rob and Parekh for quite some time. He first met Belphanior in episode #784 and took an immediate dislike to him.
Paula is the young waif whom the party found during their Earth-bound adventure. She helped the Adventurers immensely while they were there. She is presumably still alive on her home plane.
Peldor, the irrepressible human rogue, is a founding member of the party. Of all the Adventurers, his origin is the most shrouded in mystery. Even Peldor does not know the secrets of his life before he joined the group in Fax many years ago.
Pelor is the greater god of the sun, strength, light and, most importantly to the Adventurers, healing. His high priestess in Greyhawk, Derider Fanshaen, has become a close acquaintance of several of the Adventurers, including the late Ged.
Perius was a priest with a band that tried and failed to beat the party. Mysteriously, the actual death of Perius is not detailed though the rest of his band was certainly wiped out.
Peyote is a peculiar half-elven warrior/druid of Obad-Hai, and a founding member of the party. He left with Halbarad to pursue his own, more druidic goals. Peyote grew up in the southern reaches of the Vesve Forest. His original name is unknown.
Recently, Peyote and Halbarad have made a resurgence, fighting an evil force within the northern Vesve Forest, with the help of Mongo and Gorin.
Philias the elf appeared only as a skeleton in an underground anti-magic zone. His dying words were recorded on a scroll found by the party.
Captain Plunkett owned the ship Liberty, upon which Belphanior booked passage to the southern lands on his way to the Pelisso Swamp. The captain had a dark secret, though, which led to his demise.
Pompa-Peyvur was a pompous purveyor of so-called justice when he came to Greyhawk seeking the mass murderer Bosco. A representative of the Jadhim, the land in which Bosco’s possessed body had once rampaged, Pompa was carrying Bosco to be put on trial when Silthis interrupted their journey and effectively ended any hopes the man had of seeing the halfling hang. He was mentioned in episode #639 insofar as his masters were still seeking to bring Bosco to justice. Further evidence of this was hinted at in episodes #652 and #701.
Potas was a slender human from far western lands with yellowish skin and slanted eyes. A mage working for Necros, he was the first to attempt the capture of Mongo. He failed, but Gorin was slain in the process. His second attempt was successful as he used a small child and Mongo’s innate goodness to force the warrior to surrender without a fight. Potas was once part of the cult of devil worshippers destroyed by the Adventurers. The vile mage was finally dispatched by Alindyar’s dagger.
Proctor is a priest of Heironeous and was an adventurer in Halbarad’s party.
Pumpledorf was a plump, green-robed human mage who allied with Necros for reasons that will remain unknown. He was able to capture Rillen while remaining out of reach thanks to his magic. Pumpledorf was eventually ripped to shreds by Zephyr, Halbarad’s magical tiger.
Quinn is an aged dwarven inventor and shipbuilder, who designed the massive galley _Victory_, which the party used while searching for the Runes. Quinn also sailed on this voyage with the Adventurers.
Qurac is a powerful vampire lord and former mate of Victoria. She chose to leave his enclave of vampires nearly a century ago and the parting was not exactly a friendly one. His band finally located Victoria in Helgate and abducted her while Belphanior was away. When the elf came to Victoria’s rescue, most of Qurac’s band was slain, but Qurac was never found. He most likely remains at large, and his mad desire for Victoria could pose a future threat.
Ragnor was an old, grizzled tracker who helped Alindyar and Lyra find some trolls who had taken some townspeople.
King Ralff II rules the Frost Barbarian kingdoms from his well-fortified steading in the city of Djekul. A tall, hulking warrior, he commissions Songa and Rillen to scout the bugbear menace.
Along with Nobb, Ranulf was one of the two primary slave merchants in the city of Westkeep, in the hold of the Sea Princes. Belphanior’s mad scheme to free the slaves of Westkeep make his current status unknown.
Rary is an elderly yet powerful mage and a member of Greyhawk’s the Circle of Eight. He and Bigby helped Alindyar rescue Lyra from Zara.
Rary also represented the Circle of Eight when they sent the party to retrieve the Wand of Orcus.
Rasimov is a dark elf driven by an unparalled need for vengeance. His entire city of Erelhei-Cinlu was destroyed when the the great beast from beyond the stars was teleported there by agents unknown to Rasimov. The sole survivor, he has sworn to find those responsible. He was last seen emerging from the Underdark into the bright surface world.
Ravel is Greyhawk’s high priest of Boccob, and as such was a friend and frequent advisor to Ged. It was in his care that the Adventurers left the Water Rune. He also helped Ged and his allies at various times of need. It was Ravel who presided over Ged’s funeral, and it was he who read Ged’s will.
Razor Charlie is a human mercenary and a master of the thrown blade. Scarred and tattooed, with black hair and thick moustache, the well-built Charlie is anything but handsome. When first encountered, he was working for Dagron Larthos, one-time ruler of Helgate. After unsuccessfully trying to assassinate Belphanior, Charlie disappeared for quite a while. He and Kyros were hired by Otto to beef up the defenses of Helgate after the gold rush began. He also helped Otto track down the possessed Belphanior. Of late, he has demonstrated masterful skills with both the bullwhip and net.
Captain Redjack was the owner of the Shark’s Tooth, a swift galley Belphanior hired to pursue Omak across the sea. Redjack was a huge bull of a man with a greying red beard and a missing eye. Although the vile sea dog contemplated selling the party into slavery, Redjack and some of the the crew of the Shark's Tooth (Captain Redjack's galley) crew were marooned on an uncharted island with Belphanior and his group. Redjack tried to ambush the elf, but his plan failed miserably when the remnants of Omak's Band appeared and attacked everyone in sight. Redjack himself was slain by Ixlin’s delayed blast fireball.
Relmar is a high priest of Pelor, god of sun and light, and a powerful force in the fight against evil. He proved it during the crypt adventure, helping Peyote and Halbarad with his holy powers, wide assortment of spells, and powerful holy mace with its powers of light and fire (as displayed in episode 859). Relmar also joined the voyage of the _Odyssey_ and was one of its few survivors.
Relmar looks more like a warrior than a priest; he is a tall, broad-shouldered man with white hair tied back in a ponytail, and generally has a serious demeanor. He wears white robes emblazoned with the sun-symbol of his deity Pelor, beneath which glint the links of a suit of chainmail.
Rendar is the captain of the guard for the city of Fergor. He helped Mongo and the rest of Lord Marcus’ mercenaries locate the goblins’ lair that they were hired to exterminate.
Reuben was a wide-mustached warrior and leader of a group of bandits in the area southeast of Greyhawk. His band raided a caravan which Peldor and Tanya were accompanying, but the thieves managed to strike a deal with him. Unfortunately, they were all captured by the the Despotrix of Hardby a short time later, and the fate of Reuben (and his lieutenant, Moxley) remains unknown.
Ricard was the former proprietor of the Green Dragon Inn, in Greyhawk. He sold the place to Peldor for a small fortune, and now lives the good life of the wealthy.
NOTE: Ricard was mistakenly referred to as “Roscoe” by Rillen, in episode ##145. Roscoe, however, was simply a local drunkard, and never owned the Green Dragon Inn, or anything else of value for that matter.
Riggby is a high priest from Nyrond who accompanied a Good-aligned force to the City of the Gods seeking the Star Rune. With Tenser’s help, he transformed the mortally-wounded Zephyr into a magical figurine.
Rillen is a human warrior/monk of exceptional skill who was selected to join the party after Rob suddenly decided to leave. He has thrice competed in the great martial arts tournament, at last winning against the great master Bruce. Rillen’s origin is somewhat unknown, though it is certain he grew up in a secluded monastery in the frigid north.
Rob is a terribly absentminded human priest of Trithereon, and a founding party member. After a fairly brief time, he left the party to pursue Trithereon’s call. He returned again, but was taken away by an invisible foe, rumored to be a green dragon inhabiting the area. He survived (though no one has ever asked how), and has shown up from time to time to aid his old companions.
Most recently, Rob has demonstrated a great deal of the very awareness that he once lacked. He attributed this to the strange fruits of a magical tree. Rob is originally from Keoland.
Lord Robilar is an agent of Rary and the the Circle of Eight. He was part of a group that belatedly sought the Star Rune in the City of the Gods.
Rolfgar was Songa’s father. Though he longed for a son, he learned to take great pride in the strength of his daughter. He and his wife, Hildegard, died of a sickness that swept through the barbarian village.
Rondo was an orc, part of a larger organized group that Halbarad was tracking in the woodlands near the Horned Society. While away from the camp, Rondo had the misfortune of tripping over the hiding ranger, and was soon sent to his maker.
Rubar was the sole surviving slaver who didn’t flee the battle between the slaver caravan and the werewolves. After the werewolves also fled, Rubar was quickly ratted out by the surviving slaves, but was spared by Belphanior in order to lead the elf to his stolen possessions. He died soon after when various surviving humans were cornered and massacred by the werewolves.
Rugas is a bargemaster who sold his barge to the party, when they needed a way to traverse the Hool Marshes. He was paid handsomely, and most likely now sails a much nicer barge.
Saheed is a agile, well-muscled fighter who had the dubious honor of being beaten by Rillen in his first fight of the first great tournament.
Sarah was one of the troops who accompanied Peldor and Tanya to Zeif on behalf of the the Despotrix of Hardby. Much later, she was revealed to have spent a night of passion with an adventurer by the name of Peyote, and a daughter was the result. Sarah introduced their daughter, Caitlin, to Peyote in episode #609.
Sarek is Sental Nurev’s brother, kidnapped and held for two years by the Bandit Kingdoms. Has a wife and three children, who along with Sental had been worried sick about him for the two years of his captivity. Unlike his brother’s family, Sental was being blackmailed by powers within the Bandit Kingdoms. This all ended in episode #925 when Sarek was rescued by Belphanior and brought back to Greyhawk.
Schaffer is an aptly named dwarven stonemason whom Alindyar hired to help fashion his stone golem.
Scotty is Ged’s chief engineer, who built both Ged’s castle and temple to Boccob.
See also Lindsellicus.
Selzen is a secret agent for the group that hired the party. He was first encountered after they escaped from the the Slave Lords’ dungeons and aided the party in the fight against the Lords.
Sental is Greyhawk’s Captain-General of the Watch. When first encountered, he drastically underestimated the danger posed by the great beast from the stars. He was also present when Belphanior slew Sir Dorian. It was he who initiated Torin’s quest to catch Belphanior and bring him to justice. He also proved a thorn in various party members’ sides at other times, such as in the investigation of the Green Dragon Inn’s destruction. Most recently, he unwisely pursued Belphanior into one of Greyhawk’s dark alleys — the Captain-General was “persuaded” not to seek any further retribution for the elf’s crimes in exchange for his life. Whether this bargain will be upheld is anyone’s guess.
Shadow was the mentor of Whisper, when the assassin was still learning his trade in a place called Death Mountain somewhere amidst the Rakers. Little more is known about either the man or the “school” he maintains, except that both seem very effective.
Shakar is the mountain man who guided the party to Targ, as they pursued the possessed Bosco. He had a funky hairdo, with braided dreadlocks.
These bizarre creatures crawled from the bowels of the earth and instigated an insidious plot to take over Greyhawk. Green skinned with grey multi- faceted eyes, and made of some fibrous substance like dried grass, they were extremely tough to kill. There were at least four different kinds (or perhaps stages) of shapeshifters that were encountered: weak hatchlings, mature adults, larger and much more powerful adults, and one leader who was more powerful still. These creatures had the power to assume the form of their victim and in the process take all of his memories as well. They were never seen to assume a new form without first slaying a victim, but once they had assumed someone's identity they could revert to their natural appearance at will. The victim's corpse however, shriveled into dust, unrecoverable.
These They were first encountered accidentally by Belphanior, Bosco, and Peldor in the sewers beneath Greyhawk in episode #248. The trio slew all of the creatures they encountered, and left the sewers behind, happy to be free of the damned things.
These But at least some of the shapeshifters remained, for their colony sprang up again and caused much trouble for the Adventurers beginning in episode #381. __ENTITY(KEY_E::Org_Nenshen) had been replaced by the leader of the shapeshifters. Using his influence as Guildmaster, he sent Peldor and his companions into a trap in the sewers. In the events that followed, nearly all of the shapeshifters were slain. The leader of the shapeshifters was finally slain by Peldor in episode #400. Any shapeshifters who might have survived were to be tracked down by the Wizards' Guild and exterminated as a threat to Greyhawk.
Sharn was an evil tracker, of no small skill, who was allied with Zoltar and his band as they sought the Cask of Tuerny. He departed the battle on his own after his side began losing.
Sharyn was a hostile, conniving, thoroughly rotten woman who ascended to the rank of Greyhawk’s Guildmaster of Thieves. While not directly responsible for the Green Dragon Inn’s demise, she shed no tears, and was happy to see Peldor’s influence in the Free City dwindle. As a priestess of Kurell, she sought to convert the Guild members over to her goddess.
When Corvis (Peldor) successfully infiltrated her organization and brought her thefts to light, Sharyn was stripped of her rank and jailed in the Citadel. Peldor later sought her out to seek perhaps a truce, but she had gone quite insane and attacked him. In the brief struggle, she was killed.
See also Simpkin Furzear.
Sigfried was a young Frost Barbarian warrior and Arnold’s clansman. He was part of the group that hunted the great beast terrorizing Arnold’s village. He was crushed to death by the beast as it surprised the party. His younger brother, Roy, has not yet appeared in any story.
Silthis is a kraken residing on the Elemental Plane of Water, where it reigns as a prince. The party had to deal with it to reclaim Bosco’s soul. Peldor actually cheated the great kraken, painting copper coins to look like gold.
Silthis came to claim his past due when Bosco was being carried to Tusmit for “crimes” he committed while possessed. Though it cost Peldor a great deal of wealth, both magical and monetary, the abduction by Silthis in effect saved Bosco from his near-certain death in Tusmit.
Simmons is the Commissioner of Land and Property for the City of Greyhawk. Unusually helpful for a bureaucrat, he cut Peldor a deal so the drow could purchase their mansion in the High Quarter.
Simpkin was an aged, vile little halfling; totally and completely corrupt and malevolent. He conspired with Sharyn Messandier to dominate the Thieves’ Guild in Greyhawk, no matter the cost.
Also known as the Weasel (no relation to Weasel, he became Quartermaster of Foreign Quarter under Sharyn. Disguised as the assassin Zsil, Peldor tricked Simpkin into thinking Sharyn has turned against him. Simpkin was slain by Sharyn and her guards.
Skorvus is a lich and servant to the powerful archlich Xusia. He first encountered Peyote and his band beneath the Vesve, then later delivered the ultimatum to Belphanior that brought the mad elf to the Isle of Woe.
Slagg is a svirfneblin high priest living in the deep gnome city below Greyhawk. His strong juju helped bring Belphanior back to fighting form, but he was not able to help Darek Halfplow at last word. Still, Slagg was a powerful priest, for he parted the waters of an underground lake during the battle with the kuo-toa.
A black-cloaked thing, about the size of a man, little else is really known about it. The slasher does have a fondness for opening up throats: it killed two women, one guard, and attacked Otto in the space of a few hours in episodes #301 and #302. After being trapped in the upper floors of the Sword and Cup, the slasher started a fire which gutted the building. Whether it survived is anybody's guess.
Slick was a bookie in The Rogues’ Den bar in the town of Drek. He tried to force the party to give him all their money after Ged’s magic influenced an arm-wrestling contest and a large wager by Belphanior. In the ensuing barfight he was quickly slain by Peldor.
Sludj is a deep gnome and a skilled tinker who lives in the svirfneblin city beneath Greyhawk. He was able to fix Mongo’s magical necklace and traded Bosco some of the gnomish gas-globes for Bosco’s light pebbles.
Snervus is a petty smuggler who was about to die at Belgar’s command when Belphanior burst in. Snervus took this opportunity to escape and hasn’t been seen since.
Snirpy was a warrior beaten by Rillen in his third fight of the first great tournament. However, the cowardly fighter broke Rillen’s arm, perhaps costing him the tournament. Snirpy reappeared in the second great tournament, where he was beaten soundly by Rillen. Belphanior discovered Snirpy’s altered form and used his mangled body as evidence against Lao Khan. Presumably dead, his miserable carcass was last seen on the floor of the arena on Lao’s island.
Snod is a rather brutish human and the now-dead Slick’s cohort, the armwrestler. He was beaten and then beaten up in a barfight by Mongo.
Snowbeard is an old dwarven warrior who fought at Mongo’s side in the campaign against the giants. He is currently the new mayor of Helmgate (not to be confused with Helgate) in the Flinty Hills.
Songa is a Frost Barbarian huntress. She was part of the hunting party that tracked the great beast, and was saved by Rillen during the battle against it. She then had a fling with him. Years later, Rillen returned and they were married. For a time they lived happily (and peacefully) in that remote northern barbarian village. Prejudice against the “outsider” Rillen led these two to build their own secluded home in one of the northern forests. They suffered a greater loss though when their first child was born dead.
See also Hildegard, Oxbar, and Rolfgar.
Sonja was a fierce female warrior who fought on the heroes’ side during the tournament/battle on Lao Khan’s island. She was one of the few survivors of the climactic battle.
In the third great fighting tournament, Sonja was defeated by the grappler Wurgi.
Sparkey is a halfling warrior, henchman of Yod Ironbeard and twin brother of Spikey. He always seems to speak after his brother.
This restless spirit lay deep beneath Greyhawk's sewers sealed in a vault. Belphanior chanced upon it while following a rather inaccurate map. This undead creature would not be worth mentioning if not for the sword that it carried with it: __ENTITY(KEY_E::Blackrazor).
Spellbreaker is a sword which can deflect magic. It is currently wielded by Tarl.
Spikey is a halfling warrior, henchman of Yod Ironbeard and twin brother of Sparkey. He always seems to speak before his brother.
Squanto had the dubious honor of being the loser of the very first match in Lao Khan’s great tournament, when he was crushed by Norg.
Stormcrest is an ancient dwarven warhammer forged of black metal and an extremely powerful artifact. It was claimed by Mongo after he slew his alter ego in the parallel universe. It replaced his old dwarven thrower which had been destroyed, and has been his preferred weapon ever since.
Unusual being that stalked the Burneal Forest during episode #252, hunting men. Slain by Halbarad after a prolonged chase and battle.
Unearthed by Ged and Mongo's explorations of the Sueloise city, in episode #235, it fought the party to a standstill before (apparently) being slain by a lucky sword-blow from Bosco. However, Suel liches don't perish that easily. It was learned much later, by Peyote of all people, that the Suel lich was in fact Xusia.
Sylvie is a beautiful siren, rescued from the Tomb of Horrors by Rillen. She was later returned to her natural habitat (the Nyr Dyv lake) by him. She appeared again while Rillen was on a quest to return to see his old master.
Szen Szing was one of Lao Khan’s minions. Presumably defeated in the great battle, he would somehow hook up with Necros to avenge the death of his former master. It was Szen that was responsible for capturing Arnold. During the battle on Necros’ isle Szen was frozen to death by Drawmij’s sorcery.
Talbot was the mild-mannered first mate of the _Victory_ when the party was aboard that ship.
Talice was a daughter of Ilivarra Dalael. She was slain by Belphanior’s poisoned blade while the party was rescuing the captive Alindyar.
Tanya is a lovely human female and formerly an independent adventurer, hired by Peldor to tend bar and maintain order at the Green Dragon Inn. She and Peldor met in Dyvers, became romantically involved, and later were engaged to be married. At long last, this happened, though the couple immediately left Greyhawk due to conflicting interests with the Thieves’ Guild. They would return after some far-ranging adventures when Peldor uncovered the corruption within the Guild.
Tarl is a larger-than-life figure, the spitting image of a true barbarian. At over seven feet in height and greater than three hundred pounds in weight, he resembles a chiseled statue. However, he also possesses the speed and killer instinct that make barbarians foes to be reckoned with. When Tarl encountered Rillen and Songa, he was traveling with a pack of huge war dogs, which he raised and trained. He seemed a decent fellow, much more intelligent than one might expect. Tarl’s overall motivations and interests still remain a mystery.
Tarl wields the huge sword Spellbreaker (erringly named Spellbane in conversation) which he gained during the slaying of Feuerhauch.
Fell to Oerth in episode #250, and was fought for hours and miles by the party and others. It came within a hairsbreadth of ravaging the city of Greyhawk but was transported to the drow city of Erelhei-Cinlu through the combined efforts of Bigby, Ged, Lyra, and Bosco.
Tasmela is a human princess rescued by the party from a humanoid keep. She is the daughter of Baron Trevor.
Telefe was a female drow, who worked for Zara. She was slain by Peldor as Zara escaped.
Tenser is an archmage and member of the the Circle of Eight. He provided some items that helped the party on Peldor’s quest to recover Bosco’s soul. He may know the true meaning of Gorka.
Tenser later helped the party get to the Isle of the Ape, via the extradimensional city known as Nexus.
Tenser, along with Riggby, worked the enchantment that transformed a dying Zephyr into a magical figurine.
Nothing more than a set of twelve massive tentacles attached to a savage toothed maw. Nothing less either. This beast, dwelling in the lower levels of the Host of Greyspire, slew two dwarven warriors before Mongo and the other dwarves managed to kill it in episode #556.
Tessa is a princess of Dyvers, kidnapped by Peldor and Belphanior. She was later returned safely, also by them.
See also Sir William.
Thorg is one of Arnold’s tribesmen. He appeared when the party visited Arnold village along with Rolf, Dolf, Ilsa, and others.
Two low-level enforcers working for a crimelord in Fax, sent to murder Belphanior but ended up killed by him instead, via magic and blade.
Thurnock is a Frost Barbarian and leader of Arnold’s tribe. He appeared during the party’s visit to Arnold’s village.
Tigran is Commander of Greyhawk’s Cairn Hills force. He met Ged as the latter was surveying land for his castle.
Timmy is a young farmboy, who was afflicted by lycanthropy for a time. He was helped by Arnold while Ged was away seeking redemption.
Tirion is one of Ged’s high priests of Boccob. He has yet to make a personal appearance.
See also Ansalon.
This huge sea-monster attacked the _Odyssey_ during its epic voyage east. With a dorsal fin said to be thirty feet high, the thing was estimated to be over a hundred feet long. Thanks to a ballista bolt enchanted by the war-mage Thorlok and the competent crew aiming and firing the weapon, the shark was wounded and decided to seek other prey.
Tobin is a high ranking mage in the prestigious College of Magic. It was he who offered Alindyar a full-professorship at the College.
Tolvek was the poster boy for the young, upstart druidic faction within Obad-Hai’s purview. A young, strong warrior/druid, he was the one chosen to challenge Peyote for his position (others in the running included Mertron and Lorvar). Tolvek was defeated, but returned in episode #682, possessed by some evil power. After a battle, he was slain.
Tomas was the former Master Thief for the River Quarter in Greyhawk. A greedy brute of only average intelligence, he leaned on Peldor a little too hard, and his dirty dealings were subsequently exposed. He was disposed of by the assassin known as Whisper.
Torgil is merely a lackey who was in the employ of Belgar when Belphanior came calling. Torgil was beaten thoroughly.
Torin the Crusader was persuaded to hunt down the mad elf Belphanior by Sental Nurev. True to his word, he and his band of Crusaders doggedly pursued Belphanior’s trail of destruction. They were left for dead in the cairn of Kronos, surrounded by undead.
Torin alone survived and, driven with rage, continued his quest to bring down the elf. He turned up in Helgate, where he and Belphanior dueled fiercely before he was beheaded with his own sword.
Torin’s companions were a varied (and ill-fated) lot, which included:
Torm was a hulking warrior fought by Rillen in his fifth fight of the first great tournament. He knocked Rillen out of the tournament due to Rillen’s broken arm. Torm reappeared in Lao Khan’s tournament where he was beaten by a similarly huge warrior, Norg. He is assumed to be dead, either from Norg’s attacks or Lao’s foul experiments.
Baron Trevor resides in Havenhill in Ulek. He is father to the Princess Tasmela, and rewarded the party handsomely for her rescue.
Trithereon is the god of retribution and liberty. His presence through Rob. has helped the Adventurers from day one despite Rob’s personal catastrophes.
Turkus was the leader of the slaver caravan that captured a magic-less Belphanior. He was eventually slain by Belphanior, who played possum long enough to regain some strength.
Turok is a human barbarian who was in Halbarad’s party when they encountered Belphanior on his quest to free the slaves of Westkeep. Unlike Arion, Gallant, and Proctor, Turok did not return years later to help Halbarad and Peyote against the orcs. This is due to the fact that he was eaten by a dinosaur about a year before.
Tyros was a wizard and slaver who resided in the Hold of the Sea Princes. He relieved an unconscious Belphanior of his magical items, resulting in an eventual visit from the angry elf. The wizard ended up losing not only his house (which was destroyed in a battle) but also his life.
Tyros had several accomplices in Monmurg — High Wizard Beekus, Captain Rorgard, and Lord Mayor Kordigan — all of whom were slain by the rescue party in episode #850.
A short, lean savage with dark brown skin and black hair, T’Kar was the first native of the lost continent actually encountered by the explorers. He led them to the secret mountain pass that led to the east, but was eventually slain by a cannibal’s spear.
Veebler is a fat little Greyhawk city official whom Belphanior had to deal with when his property in Greyhawk was condemned.
Venik is the high priest of Boccob in the city of Scant, in Onnwal. He helped the party along during their quest for the Water Rune.
Vermis was a short, evil human wizard who served Drusilla and fought Belphanior’s group in the Pelisso Swamp temple. Unfortunately for Vermis, he got distracted by the wispy thing just long enough to be shot in the head with one of Otto’s poisoned bolts.
Victoria is a woman shrouded in mystery. When she came to the town of Helgate, Belphanior was immediately attracted to her. She moved with a grace and power that hinted at a royal lineage, but she would reveal next to nothing about herself...until, that is, she flew into a rage amidst the battle with the Company of Nine. That night, she reverted to her true form: a fearsome and deadly vampiress. While this would have terrified most suitors, Belphanior was more intrigued than afraid. More than 350 years old, the sultry lady came from a noble Nyrondese family of mixed Oeridian blood with Sueloise ancestors. She seemed to genuinely like Belphanior, and remained in Helgate with him for quite some time, joining him and his group in a number of adventures. She finally split from the group after they were tricked by a demon prince, narrlowly escaping the deadly rays of the run for parts unknown. She reappeared years later as a resident of Skava-Ra, having taken up with another vampire, a powerful general named Ulruk. They fled that city and the battle, and their current whereabouts are unknown.
Besides being a beautiful, seductive vampiress, Victoria is also an accomplished swordswoman with one hell of a mean streak even when not engaged in battle. For example, she admitted to murdering the whore Candice simply for being in league with Nerg and his red-armband gang. At the same time, she is practical, as demonstrated when she tried to warn Ulruk what might come of interfering in Belphanior’s life. Since the general (and the vampire city’s rulers) failed to heed the warning, the city was eventually attacked and laid low, though Victoria and Ulruk escaped using her powerful magical ring.
Belphanior is not the only dangerous individual who Victoria has had relations with. In addition to Vladmir (the vampire who initially turned her) she was the companion of Qurac for a time, a century ago. In the more modern era, she has most recently paired herself with the powerful vampiric general Ulruk; these two seemingly fled the destruction of Skava-Ra circa episode #992. What this means overall is that at least three current or former companions of Victoria (all of them exceptionally powerful vampires) may be at large in the world today.
Vilos is a member of the Greyhawk Thieves’ Guild — and a greedy, power-hungry member at that.
Vinnie is the head bouncer and doorman at the Green Dragon Inn. Both very large and very polite, he was hired by Peldor after the rogue purchased the Inn. At times, he quarrels with Bosco over the latter’s ferrets and their deeds.
Never named, he served the Murad, Sultan of Zeif, but was secretly plotting his lord's assassination. After his plan was discovered, he fled, but ended up being eaten by a huge snake, with a little help from Peldor.
Vladmir is the vampire master of Victoria. For a time, he stalked the streets of Homburg preying on the carelessly bold like the young Victoria. With an admitted weakness for beautiful women, he chose to bring Victoria under his power rather than kill her. Under his gentle domination, the new vampiress would learn of many things both base and grand.
Vladmir’s current whereabouts, if indeed he still lives, are unknown.
Vospus was an agent of a city near the Jotens who hired a band of adventurers to handle some giants ruining trade in the area. The monk Rillen happened to one of those adventurers.
Waldrop of Almor was a middle-aged, obese man who hired some mercenaries from the Host of Greyspire to infiltrate the mountain stronghold called Yargan’s Tor. When Waldrop’s deliberate misinformation led to the slaughter of most of the small band, Otto made Waldrop pay for his decision.
One of Lao Khan's bodyguards in episode #225, he used lightning fields to blast his foes. Slain by Belphanior using the evil eye.
Wastri is an evil demi-god said to live within the bogs of the Vast Swamp. Also known as the Hopping Prophet.
Weasel is a very lean human mercenary and a superb scout. He has served in both the Host of Greyspire’s army and later with Torin the Crusader. In the latter encounter, Otto spared his old friend.
Weaver was a ranger from the _Odyssey_ expedition. A talkative veteran tracker with endless stories to tell, he was one of a select few chosen to accompany Halbarad on a scouting mission to the continent’s interior. He was one of the nine who successfully made it through the hidden mountain pass alive.
Wee Jas is a goddess of death and magic worshipped by Aja. Wee Jas actually appeared in avatar form when Aja called upon her to interrogate the recently slain monk Kenso Adon (a member of Omak's Band.
The boy who would become Whisper lost his home and family to a band of marauding humanoids. Taken as a slave or perhaps a meal, he managed to escape and quite literally stumbled upon the black mountain: Death Mountain. Taken in by the gaunt man known only as Shadow, the boy learned everything he would need to be a solitary killer.
Whisper is perhaps the deadliest assassin for hire in the Greyhawk area. His true name and appearance are unknown, though he has gone by the alias Wendell on occassion. He made his first impact on the Adventurers’ lives when he eliminated Tomas Ratek. He later helped in the assault on Necros’ fortress, and again during the events involving the shapeshifters.
Sir William is a Knight of Dyvers, betrothed to Princess Tessa before her kidnapping by Peldor and Belphanior. After the kidnapping/chase was all over, he realized that Tessa didn’t really love him, and thus broke off the engagement.
Wimpell was an old human illusionist and agent of the Slave Lords. He fought the party and was dealt a killing blow by Peldor. He was never explicitly named.
One of Xusia's more unfortunate allies beneath Castle Mukos, this fleshless skull with wings was slapped by Peyote's bastard sword, magic missiled by Skektek's Staff of Power, slugged a few hundred feet by Ys' greatsword, and pinned to the wall by Jutokai's magic arrow. If these assaults didn't slay the unholy wretch, Rob's earthquake probably did.
This strange creature has followed Belphanior ever since the mad elf unintentionally released him from a strange metal box, in the Forgotten City deep under the Sea of Dust. Apparently unable to be harmed by conventional means, it has also exhibited the ability to plane travel and to unerringly locate the party. Probably sentient, the thing first "spoke" in episode #202. It vanished in episode #224 as Belphanior entered Lao Khan's anti-magic island.
Within the temple of K'ai-L'un Hing, he/they oversaw Rillen's tests in episode #223, and eventually gave Rillen his new quarterstaff.
First seen as a huge black wolf with power over the other wolves, and then later seen changing form, this individual's human form was that of a tall, broadly-built hairy man with a thick beard. He was a werewolf and the leader of a pack that roamed that particular path through the Crystalmist Mountains. After watching Belphanior slay a large number of his 'people', the wolf-man decided that for the good of the pack, Belphanior was best left alone. The elf was also left with a warning, however: he was an enemy in this area now, and had better not ever return. With that, the wolf-man led his surviving pack away into the woods as night fell.
Wurgi is a tall, lean martial artist who employed fiercesome grappling skills in Rillen’s third great fighting tournament. Wurgi forced Sonja to submit, but he was defeated by Rillen.
Xusia is an archlich and Orcus’ prime agent on Oerth. Millenia old and supremely powerful, he had lain trapped for centuries until Ged’s exploration of the Suel city accidently set him free once more. He was called upon by Orcus to recruit Belphanior, but nearly died in the ensuing battle when his ruby scepter was destroyed. He escaped a final rest when Belphanior and company were whisked away by an unknown power who stepped in to prevent Orcus’ further interference on the Prime Material plane. A revenge-bound Belphanior tracked the lich down again, this time in the caverns below Castle Mukos where Xusia was building a new Necropolis. Despite Belphanior’s best efforts, the archlich vanished without a trace.
Xusia later regrouped and built a new base of power, the Fortress of the Nine. This mighty redoubt of evil was assaulted on multiple fronts in episodes #763-#786, and Xusia was finally slain by Belphanior in episode #783.
See also Skorvus.
These two — a master vampire warrior and a vampiric sorceress — were a couple, and just some of a number of powerful undead who made their home on the eighth level of Xusia's old lair, a secret dungeon complex reached via a previously-unknown gateway. They fought well, and skillfully, but also knew when it was time to retreat, and did so cleverly, misleading the adventurers and gaining more time to prepare a last stand...or so the party thought. In actuality, the vampiric duo has assumed gaseous form and fled down a tiny drain into parts unknown, where the adventurers were unable to follow. Instead, they poured holy water down the drain, then also blessed it and left garlic there just out of spite. Whether they actually escaped the dungeon via the drain-hole, or are still trapped there, remains unknown.
Yee is an enormous blob of muscle and flab who competed in the third great fighting tournament. His massive form was both his defense and offense as incoming blows had little effect on him, and he used his great weight to crush the breath out of his opponents. He finally fell to the master Bruce.
A large yellow dragon who fought Belphanior's team as soon as it saw them in its claimed territory in the Bright Desert. It quickly met its demise — mostly due to Mongo's hammer — but their attempt to locate its lair failed, so they simply returned to the gateway-complex within the Pelisso Swamp to continue investigating gateways.
Yin-Tze is a venerable sage in the Rushmoors. Despite a horrible accent, he told the party how to get the key to the old devil cult fortress when they talked with him. His appearance at Lyra’s birthday party caused a bit of commotion when he and the sage Duzon started arguing.
Yod, son of Yuri, son of Yor, is the great dwarven general, king, and master of Thunderdelve Mountain, in the Lortmils. He claimed his mountain home after he and his companions slew the great red wyrm Feuerhauch. He was mentioned by Galain Rockhelm, and actually appeared when Mongo, Yod et al. went into the Deeps of Thunderdelve searching for the the Invulnerable Coat of Arnd. He later was a great help in rescuing the party from Necros. Yod also was the one to suggest Mongo join the force at the Host of Greyspire. Yod carries the Axe of the Dwarvish Lords.
Zagyg was the archmage, who, among other feats, founded Greyhawk. It was while exploring his dungeons outside of Greyhawk that the party found the mirror that led them to the mirror plane of Oerth-2. Zagyg is assumed to be long dead, but one can never tell with an archmage of such power.
Zara was the devious female drow mage who first brought Lyra to the surface world. After the party captured Lyra, she told them of the evil Zara. In the conflict that followed, Zara escaped, but she soon returned to try to kill Halbarad. Unable to do so, she escaped again. Her desire for revenge not yet satisfied, she began assembling a group of powerful bounty hunters, including the fearsome Iron Dwarf. During the ambush she managed to stone Alindyar and slay Belphanior, but was apparently slain by Peldor and Mongo. However, Zara’s cunning and magical power were such that she had contingencies against such a simple death. She returned to take revenge on the drow, destroying their extra-dimensional home, kidnapping Lyra, and nearly slaying Alindyar. With the help of Bigby and Rary, Alindyar rescued his mate, and the two slew Zara once and for all, taking care that no magic would save her again.
Baron Zeno is a minor noble who hired Halbarad to rescue his future son-in-law, Arvis II. Zeno’s true motives were uncovered later when the ranger actually succeeded in his mission. Zeno’s men attacked Halbarad and gave him the nasty facial scar he still bears.
Zephyr is a large wild tiger, and companion to Halbarad. It quite naturally left the party when the ranger and Peyote decided to seek other adventures. When Halbarad and the others were left behind in the City of the Gods, Zephyr was mortally wounded in battle. Tenser and Riggby worked a fantastic spell to preserve the great cat as an enchanted stone figurine.
Zog was a one-eyed fire giant who was working with two others to cause the giant attacks during Mongo’s campaign in the Flinty Hills. Zog, along with many other giants, was slain by Mongo.
Zoltar was a wizard who led a small band of evildoers (Gurbo the two-headed troll, Renna the female thief, Flaxxus the dark-skinned priest, and Sharn the mercenary tracker) who in turn led the orcs that Halbarad et al. were tracking north of the Shield Lands. The evil ones’ master was Iuz and their goal was the monster-summoning Cask of Tuerny. Zoltar and Renna eventually escaped with that foul item, while Gurbo and Flaxxus were slain. Sharn also escaped on his own.
Zsil was a wiry assassin in the employ of Sharyn Messandier when she controlled Greyhawk’s Thieves’ Guild. Sent to investigate or kill Corvis (whichever was convenient), the assassin was the one who wound up dead. He suffered the final indignity of being dumped in Greyhawk’s sewers.
Gulah | dead | a small purple demon and Malachai's familiar | slain by Peyote |
Malachai | dead | a tall, bony wizard in black robes | slain by Halbarad |
Oobie | dead | a halfling who flew about on a magic carpet and enjoyed tossing magical bombs down at his foes | slain by Halbarad's arrow |
Rocco | dead | a half-orc warrior | slain by Halbarad |
Tarus | dead | a minotaur | slain by Zephyr |
the black-garbed figure | dead | glimpsed for only for a moment before going invisible | smashed by Blok, Peyote's elemental |
demon-dog | dead | a massive beast summoned by Malachai | it was not slain, but vanished after Malachai died |
Aristotos | dead | human 1, leader, tall, stocky fellow with a bushy moustache and long, black hair tied in a ponytail | |
Gorath | dead | human 2, single-edged axe | first one killed by H (arrow in chest) |
Quilvio | dead | human 3, tall fellow with long, blond hair, archer carried a longbow | killed by energy bolt from HC |
Sergio | dead | human 4, first one killed | chopped in half by HC |
Kroc | dead | half-orc, heavy bastard sword | chopped by Halbarad in one-on-one combat |
Yorkis | dead | dwarf, short but musclebound fellow with a long, bushy black beard, had a medium-sized axe strapped to either side of his belt; a heavy crossbow | sliced in two by HC |
Lirras | dead | elf; gaunt figure with bone-white hair, wore a heavy whip at his belt, as well as several throwing daggers (probably a wizard) | killed by fiery bolt from HC |
Barakkas | dead | some kind of half-ogre crossbreed, eight feet in height | His gigantic sword did not save him from the HC. |
Parekh | 18th level female human wizard | Formerly affiliated with vampire hunters until their destruction/disbanding, frequent ally of Belphanior. Slender brown-skinned woman of Flan descent. Gifted archmage, Circle of Eight caliber. Has a home in some unknown, peaceful, magical place. She is the companion of the warrior Drak. She has created a golem of mithril which sometimes accompanies her as a guardian. Her specialty seems to be inventing original, practical spells such as:
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Pallin | 18th level grey elven wizard | Longtime acquaintance of Parekh. Follows the ways of Celestian. Specializes in teleportation/planar magic, and has come up with a few new spells of his own: | |||||||||||||||||||||||||||||||||||||
Dexitheseus | 17th level human wizard | Formerly affiliated with the 'other' adventurers until their disbanding/retirement. About sixty years old, bald, bearded, uses a variety of types of magic rather than becoming master in any single one. | |||||||||||||||||||||||||||||||||||||
Wu | 18th level human wizard | Formerly affiliated with the Host of Greyspire until its destruction. Wizened old man of Baklunish heritage, likes to babble incoherently. Specializes in living transmutation magic such as polymorphing and shapechanging. | |||||||||||||||||||||||||||||||||||||
Cespedes | 19th level human wizard | Formerly affiliated with the Nine until their destruction/disbanding. Tall and thin, has gray goatee, is bald with black metal skullcap. Has begun to cease caring about things that normal people care about. Specializes in elemental magic as well as nonliving transmutation magic. He built the adamantine golem, Talos. |
Lerbar | a grizzled human | ||
Torgar | brother to Bergar | ||
Bergar | brother to Torgar | ||
Mekko Minestone | a crafty dwarf of pleasant demeanor | ||
Shay | a young alluring lady [finalist] | ||
Rorvark | a large hairy wildman [finalist] | ||
Irixialus | a quiet calculating elf [finalist] | ||
Bo | a blond haired man, cousin to Luc [finalist] | ||
Luc | a black haired man, cousin to Bo [finalist] | ||
Chauncey | a wily halfling, but not wily enough [finalist] | ||
Melthius | an old, gaunt man, he was the last player left against Bosco [finalist] |
Bigby | lean, simply-dressed | ||
Drawmij | tall, youngish | helped the party against Necros | |
Jallarzi | young, newest member | helped in the battle against the tarrasque | |
Mordenkainen | tall, regal, robust, de facto leader | ||
Nystul | tall, gangly | ||
Otiluke | short, puny-looking | first mentioned in 069, helped in the battle against the tarrasque | |
Otto of Greyhawk | immense, lover of fine food | ||
Rary | elderly and experienced | helped in the battle against the tarrasque, represented the Circle when they sent the party to find the Wand of Orcus | |
Tenser | blue-robed, favors water | helped the party in the quest for Bosco's soul, and again in later adventures |
Abner | dead | human magic-user | |
Aggro the Axe | dead | human fighter | |
Arkayn | dead | human cleric | |
Arlanni | human thief (female) | ||
Balto | dead | human monk | |
Barjin | dead | half-elven fighter/magic-user | |
Gutboy Barrelhouse | dead | dwarven fighter | |
Blastum | dead | human magic-user | |
Sarnath | dead | human magic-user |
Anak | dead | a skilled wizard built more like a fighter | died on the uncharted island at the hands of mummies |
Ernest | dead | crewman | cut in two by a giant crab that eventually became breakfast |
Ferdis | dead | the navigator | died on Razor Charlie's poisoned knife |
Jordy | a young crewman, he was an innocent bystander to Redjack's treachery | Belphanior brought him back to Helgate, he moved on to better lands | |
Norgerd | dead | the cook | died on Ys' sword |
Plebius | dead | the first mate | died on a pair of Razor Charlie's knives |
Yeeha | dead | the harpooner | slain finally by Otto's oil & fire bolt |
Chargrim | dead | The Wizard — Member of Rauxes' Guild of Magi. Lives and works in a citadel. Tends to work out problems like how to poison an entire sea at once. | Disintegrated by Kronos. |
Kalenon | dead | The Cleric — Supreme High Priest of Hextor, oversees all of his god's doings in Aerdy and outlying areas. Demands unwavering loyalty to the deity, is a proponent of forceful conversion. | Slain by Belphanior using Blackrazor. |
Lord Rammstein | dead | The Warrior — Gigantic, violent warmonger who lives for battle. Wears jet-black plate mail with a great horned helmet. Follows Hextor, and leads a band of fanatical warriors. | Perished by self-immolating himself after being gravely wounded in battle. |
Sydaar | [unknown] | The Thief — Rather than be a Guildmistress, she remains independent, as do most of her activities. Quick as a cat, deadly as a spider. | Was not present for the battle at the Center of Time, and is likely still active somewhere in the world. |
Yorgi | dead | The Halfling — Nimble and greedy, as one would expect — but also thoroughly depraved and evil, to the point of bloodthirstiness. | Slain while in gaseous form, as one of the guardians of Panagaea inhaled and destroyed him. |
Orgthrok | dead | The Dwarf — A hard-fighting, hard-drinking berserker. Wields an axe that drives him to chaos. | Died after having his head torn from his body by the iron dwarf. |
Snake | dead | The Assassin — Master of shadows and death. Quite possibly the equal of Greyhawk's Whisper. May not be human. | Crushed to death by the adamantine golem. |
Galil-Gildur | dead | The Elf — Greater than a thousand years old, considers himself above everyone and everything. Only goes adventuring to relieve the boredom and gain useful items and magic. Dangerously contemplative and calculating. | Slain by Belphanior using Blackrazor. |
Laryn | dead | The Bard — A dark muse, she makes music that steals mens' souls and stops armies in their paths. Mysterious, brooding, haunted. | Reportedly eaten by a colossal snake while the group was doing battle with lost tribes on the isle. |
Krom | dead | The Hunter — Big, hairy, and mean — a primal man. Prefers to be alone, prefers to be in the wild. Able to track and kill the most dangerous prey without weapons. | Drawn into interplanar nexus and destroyed. |
Babuk | The Monk — (was not present during Panagaea battle) | Captured in magical cage, by Alindyar. | |
Clavius | dead | The Psionicist — (was not present during Panagaea battle) | Drawn into Center of Time and torn apart. |
(arc 1) | |||
Hermis | dead | a minor wizard and underling of Vorkos | slain by Belphanior in 1016 |
Skeevil | dead | an underling who liked torture and had his eye on Irina | perished when Irina punched him hard enough to break his scrawny neck, in 1021 |
Vorkos the Red | dead | a wizard who ruled a town in the name of Baron Tarkus | slain by Poulos in 1021 |
Baron Tarkus | dead | a powerful lord and werewolf who ruled over an entire domain; first mentioned in 1017, first indirect appearance in 1025, first direct appearance in 1033 | slain by Otto in 1034 |
Lise | a serving girl who Poulos was trying to protect | freed and given some money in 1022 | |
Dercus | leader of a group of farmers; helped by Belphanior in episodes 1027-1030 | ||
Jaron Mendenhall | Lord Mayor of Fellban; helped Belphanior (and vice versa) in episodes 1030-1039 | ||
Williamson | dead | A young soldier from Fellban, he joins the party in episode 1033 and proves handy with a crossbow | hung in through the werewolf and zombie battles until finally being killed by vampires in episode 1070 |
(arc 2) | |||
Cooper | dead | A merchant who was also an asshole, he first appeared in episode 1043 and didn't do a very good job of leading his caravan, ending up as a zombie by episode 1046. | |
Benjamin | dead | A young bricklayer who became a warrior and joined the party in episode 1043. | He helped the group until his untimely demise at the hands of vampires in episode 1067. |
Helen | dead | A tough older woman, she appeared in episode 1044 but unknown to all had already been bitten and infected, and became a zombie by episode 1045. | |
(arc 3) | |||
Miriam | A rather lucky noblewoman, she appeared in episodes 1053-1054, surviving the zombie infestation of her city and then making her own way once she arrived in Holmburg. | ||
Lord Marek | dead |
Arvagard | dead | an assassin who possessed an arrow of red dragon slaying | |
Crestar | dead | a righteous priest of Heironeous | |
Eidos | dead | an elven fighter/mage | |
Flexbar | dead | a simple warrior | |
Iblis | dead | an indifferent illusionist | |
Milin | dead | a quiet wizard | |
Percifal | dead | a paladin | |
Trixtan | a human rogue who was actually Cynder in disguise | He undid their plans by stealing Arvagard's arrow and trapping them in his lair |
Boltar | dead | human priest of Pholtus | |
Derider Fanshaen | female human priestess of Pelor | ||
Sir Drexel | human paladin of Heironeous | ||
Limbor | high elven priest/wizard (associate of Sir Drexel) | ||
Eyer | wood elven fighter/acrobat | ||
Baltek | elven archer (henchman to Eyer) | ||
Jerome Kasinskaia | human priest of Rao | ||
Reptar | lizardman fighter (henchman to Jerome) | ||
Pallin | grey elven wizard | ||
Socrates | large albino hound (pet of Pallin) | ||
St. Wilhelm | human fighter/priest of St. Cuthbert |
Pavel Alektrion | Quartermaster of Garden Quarter | ||
Larrat Helfdene | Quartermaster of Slum Quarter | ||
Repnel Porton | Quartermaster of Artisans' Quarter | ||
Gerald Sivadus | Quartermaster of High Quarter | ||
Sharyn Messandier | dead | former Guildmaster | |
Bergis | one of Sharyn's goons | ||
Ed | a guard, was present when Belphanior slew Sir Dorian | ||
Fred | a guard | ||
Gordo | an old master thief, senior trainer in the Guild | ||
Lorvon | one of Sharyn's goons | ||
Mervin | worked with Vilos | ||
Norquist | still another of Sharyn's goons | ||
Orvis | also worked with Vilos | ||
Sammy | Sharyn's goon | ||
Targin | another of Sharyn's goons | ||
Varka | a squirrely thief who runs messages for the Guild | ||
Vilos | a greedy, power-hungry enforcer who tried to arrest Tanya |
Friar Cas | a priest of Fharlanghn | ||
Dhakab | lean yellow-skinned man from the West | his exact skills and responsibilities remain unknown | |
Durvin | dead | a dwarven warrior | crushed by the tentacled horror |
Durwood Knickerbocker | a middle-aged rowdy dwarven war-priest | ||
Gnerkil | a half-orc | commander of Company 'X' | |
Gog (storm giant) | a storm giant | who resided at the top of Greyspire before Marcus' arrival, he remains a powerful ally, Mongo nearly came to blows with the giant due to Stormcrest's influence | |
Halfstad | purser for the troops | manages the finances of the mercenary band | |
Harvis | a sergeant | ||
Jason | an escaped slave from the Sea Princes and ex-pirate | commander of the 1st regiment of infantry | |
Nibben Pathfinder | dwarf | one of Greyspire's best miners | |
Noggin | friendly and battlewise | he leads Greyspire's dwarven contingent | |
O'Finnegan | a fiesty wood elf | co-leader of the 'monstrous' contingents | |
Ortho | an ex-noble from Urnst | master of mounted combat and the lance, reknowned for his rapport with horses, commander of a battalion of cavalry | |
Qesten | a halfling rogue | co-leader of the 'monstrous' contingents | |
Rasta | a pleasant chap, despite being a living gargoyle | ||
Rin | a gigantic warrior of barbarian blood from the Ratik region | commander of the 2nd regiment of infantry | |
Rorgdak | dead | a young dwarf | snatched to his death by the tentacled horror |
Throknar | an expert in siege warfare | ||
Varan Oak-knocker | dwarven sergeant | he resented Mongo leading his company | |
Wu | a frail-looking septagenarian wizard from the West | he wields great destructive power | |
Tunka | dead | stocky human and expert in throwing axes | disintegrated by a beholder |
Jamac | dead | a master archer from Tenh | slain by a death ray from a beholder |
Spinellis | dead | an elven warrior-mage | slain when he fell and his fire-flasks exploded |
Creel | dead | a cold-blooded assassin | turned to stone by a beholder |
Weasel | a very lean human, superb climber | the only other survivor; later appeared with Torin's forces |
Peyton Farquhar | 7th level gnome thief | About 3' tall, middle-aged, with gray hair and goatee. Wears tattered clothes, though he could easily afford better, in an effort to make himself appear far more common than he actually is. | |
Sylus Blackheart | 5/6th level drow fighter/thief | Just over 5' tall, slender, very agile, very fast. Age, history, given drow name unknown. | |
Adolphus Delphi | 7th level half-ogre fighter | Almost 8' tall, heavily muscled, stringy greasy brown hair, pallid skin. Butt-ugly, smells, makes crowds part when he approaches. Age unknown. | |
Wembly | 6th level human wizard | Just over 6' tall, gangly, short brown hair. About 30 years old. | |
Rogar | 7th level priest of Olidammara | About 6'5" and stout, has thick, matted, wild dark brown hair and full beard. In his late 30s or early 40s. | |
Damien | renegade imp | About 1' tall, red skin, jet-black hair, wings, tail, raises interesting questions from observers. |
Bram | 15th level human ranger. Tall, lean, rugged, clad entirely in black including a wide-brimmed hat. Leader of the group. Bears an ebony cane with a silver tip, which is a +1 weapon, +2 vs undead, and +3 vs vampires, with the holy property that damage it inflicts upon vampires heals at a normal (human) rate, as opposed a vampire rate (regeneration.) Wears elven chain mail +4 under his clothes. | ||
Rezzik | 13th level human warrior, and also a werewolf. Average height, lean, medium-length brown hair, red eyes. Has exceptional control of his lycanthropy. Incredibly fast and strong, and also naturally immune to many vampire attack forms. Fights with a longsword of speed +3 and dagger +3 when not in werewolf form. Wears no armor, but has bracers of defense ac 3. | ||
Hrothgar | 11th level minotaur berserker. Seven and a half feet tall, well-muscled, not very bright but very loyal. Fights with a huge two-handed battle axe +3, and wears chain mail +1. | ||
Yuki | 13th level female human/vampire warrior/assassin. Golden-skinned and black-haired, hails from the far West. Diminutive and lithe. Exact history and motivations unknown, but she hates vampires with a passion. Not as strong as some vampires, but stronger than almost all humans; also faster than either due to a lifetime of training as a warrior and assassin _before_ gaining vampiric powers. Not affected by sunlight, holy symbols, garlic, need for invitation to enter, etc. but also lacks shapeshifting, gaseous form, energy drain, charming power, animal summoning, spider climbing, etc. She does retain immunity from sleep/charm/hold, poisons, paralysis, and nonmagical weapons, and regenerates 1 hp/round. Fights with a straight shortsword +4 of mystical black silver that bears a potent enchantment against vampires: any natural attack roll of 13-16 results in a severed arm or leg (as a sword of sharpness) while any natural attack roll of 17-20 results in a severed head (as a vorpal sword.) Note that these attacks will not slay a vampire outright, but they may well force it into gaseous state. | ||
Janus | 12th level quasi-human wizard/Seeker. Wrapped in bandages due to his body having been transformed into mystical vapor in the past; can still speak and cast spells. Also has the ability to sense the presence (current and past) of undead, particularly vampires, within a mile. | ||
Melancon | dead | 14th level human priest. Stocky, bald, follows unrevealed faith but has proven useful in turning undead and healing wounds. Fights with a flail +2 and wears leather armor +2 and a ring of protection +2. | He was slain by a disintegration spell from the vampire lord Cagan, in the battle at Skava-Ra. |
Elias | Flesh golem. Eight feet tall and possessed of great strength and limitless endurance, also immune to most spells and nonmagical weapons. Wears thick leather armor +3. Unusually for a golem, he is intelligent and can speak, which makes him more dangerous than regular golems due to the ability to adapt and strategize. |
Xusia | dead | Suel Lich, thousands of years old | Had schemes within schemes and secrets within secrets. After multiple confrontations with Belphanior and others, the ancient lich was finally destroyed by Belphanior and Rob in the great battle of the fortress. |
General Kael | dead | Towering warrior-general who wore a skull-helm | After besting everyone who tried to take him out — including Lord Marcus, Gorin, and Kup Swiftfoot — Kael was finally slain by a sphere of annihilation from the wizard Dexitheseus. |
Selene | dead | Treacherous dark elven priestess | Commanded a force of drow...which was buried in an avalanche of steaming mud during the invasion of the fortress. Fate unknown, presumed dead. |
Bodok | dead | Gigantic elder beholder possessed of monstrous cruelty | After being inflicted with insanity during the battle at the fortress, it was slain by Halbarad. |
Fenris | Master thief | Fled when the battle turned against the Nine. Current whereabouts discovered by Whisper (hired for the task by Belphanior) in episide 993. | |
Ulrich | dead | Anti-paladin who rode a red dragon | Slain by Otto. |
Gog (fire giant) | dead | Fire giant king with many magical items | Slain by Yod Ironbeard. |
Cespedes | Mysterious wizard with superior command of elements and constructs | Fled during the invasion of the fortress. | |
Ythuus | Alien ultradaemon from another plane | Trapped on Oerth, it finally found a means of escape during the big battle, and departed the worldly realm. |
Aeson | dead | a genie (a dao, actually) from the elemental plane of earth who was simply fulfilling the requirements of a contest he'd lost to one of the Sea Princes | exploded when Skektek shoved a lightning wand in his mouth and triggered it in 548 |
Rykooda | dead | a human warrior/wizard who had honed his bare-handed fighting skills so that he might deliver devastating touch-spell attacks | charmed, carried off, and gutted by Victoria in 548 |
Vybool | dead | an ogre mage warrior/wizard who was ruthless and efficient, specializing in destructive magic and fighting with two swords at once | backstabbed by Otto in 550 |
Grub | dead | a vastly obese and utterly disgusting necrotic priest who relied primarily on magical items to get by | drilled by Razor Charlie with a hot poker in 550 |
Ug | dead | an even larger member of the same race as Ys | neck broken by Ys in 550 |
Kenso Adon | dead | a small, weak-looking man who was actually a monk of fearsome skill and deadly disposition, experienced in fighting spellcasters and using magical items | dropped by Aja's Slay Living spell in 550 (heard from again — briefly — in 572) |
Xylus | dead | a shady assassin who publicly was in this for the money, but privately coveted a certain famed dark sword that Belphanior held | caught and bled by Victoria |
Klark | dead | master of the summoned spirit and conjured monster, he could build a small army of beasts in a short period of time | eaten by his own pyrohydra in 550 |
a dozen warriors | dead | skilled veterans who chose the wrong employer | these poor hirelings never stood a chance against Ys as he sliced and diced them in 578 |
Canis | dead | the finest scout in the army of the Sea Princes, streetsmart and dedicated | slain by Belphanior using Blackrazor in 578 |
Ixlin | dead | a gnomish illusionist and thief, whose cocky brash demeanor masked a cunning, observant mind | succumbed to Aja's spiritual sickle in 578 |
Wampa | dead | a fierce warrior who also happened to be a weretiger, and was a pure killer in his bloodlust-crazed battles | felled by Razor Charlie, and Belphanior delivered the coup de grace with Blackrazor in 578 |
Publius Gallus | dead | First appeared in episode 904. The richest and most powerful of Monmurg's 11-member slavers' council which met once a week, Publius and the other councilmen were all killed by Belphanior in the early phase of his attack on the city. For good measure, he then destroyed the building in which their meetings were held. | |
Tergard | dead | Mentioned in episode 904. The 10th most powerful of the slaver council, this man's identity was adopted by Belphanior in disguise as he infiltrated a council meeting. | |
High Wizard Kordaak | dead | First mentioned in episode 904. The recently-appointed head mage of Monmurg and head of the Guild of Wizardry after the death of his predecessor Beekus, Kordaak was assassinated by Whisper, who Belphanior had hired for this task. | |
Royal Advisor Spiros | dead | First appeared in episode 909. He was killed by Razor Charlie in episode 910. | |
General Malthus | dead | First appeared in episode 909. He was killed by Otto in episode 910. | |
Court Wizard Nurka | dead | First appeared in episode 909. He was killed by Razor Charlie in episode 910. | |
Lumis | dead | First appeared in episode 909. He was a mysterious sorceror who lived in Monmurg's vault for decades and summoned (and was somehow tied to) the Guardian. He was killed by Razor Charlie in episode 910. | |
The Guardian | [unknown] | First appeared in episode 910. A whispered legend in the region this mythical beast was said to guard the treasures of Monmurg from all enemies, and was rumored to be a monster so fearsome that no one had ever survived its wrath. It turned out to be thirty feet tall, have three different monster heads, and be utterly resistant to magic. It vanished upon the demise of Lumis the sorceror. |
Acerbicus 'Ace' Jentak | [unknown] | a halfling rogue | thrown by a hill giant — as Rillen never found the small one's body, Ace might still be around |
Locretius | dead | an white robed wizard in his fifties who claimed to be an Adept of the Outer Circle | his claim didn't save him from a hill giant's boulder |
Narl Redbeard | dead | a huge, mean-looking human | smashed by a hill giant's boulder |
Roldo | dead | a young priest of Pelor | smashed by a hill giant's boulder |
Yegyar | dead | a god-king, absolute ruler of the city, and the world's oldest and most powerful vampire | |
Ulruk | huge vampiric warrior, general of the city's armies | ||
Varnath | dead | obese vampiric priest | |
Drakov | dead | aristocratic vampire, city administrator for Skava-Ra | |
Ossok | dead | old, bald, animalistic vampire, speaks with the beasts in and around Skava-Ra | |
Sadira | lithe, beautiful, sadistic vampire sorceress, in charge of the city's slaves | ||
Cagan | dead | volatile 600-year-old vampiric wizard in a 10-year-old child's body |
"War" | dead | 10' tall and broad, red-armored warrior | |
"Disease" | dead | tall, slender, bone-white | |
"Famine" | dead | tall, emaciated, black skin | |
"Death" | dead | 8' tall, pale white flesh, black robes, scythe | |
"Fear" | dead | 7' tall, black hooded robe, wisps of darkness | |
"Discord" | dead | lean, half-naked, covered in strange sigils | |
"Time" | dead | 5' tall, wizened, wispy white hair, tattered robe |
Eldrave | dead | female drow warrior/priestess | slain by Belphanior |
Feetla | dead | male human warrior w/ eyepatch | slain by earthquake |
Brother Kerin | dead | male human monk | slain by Halbarad |
Slippery Ketta | dead | female human thief | slain by lacedons |
Lamonsten | dead | male human illusionist | slain by Peldor |
Mordrammo | dead | male human priest | died |
Theg Narlot | dead | male half-orc warrior/assassin | slain by Belphanior |
Dexitheseus | bald, bearded human wizard | ||
Sir Drexel | 11th level human paladin of Heironeous | has a twin brother, Sir Dremel, who is trying to resurrect him | |
Limbor | high elven priest/wizard | ||
Eyer | 13th/16th level wood elven fighter/acrobat | ||
Filadril | enigmatic grey elven wizard | ||
Kup Swiftfoot | semi-retired halfling thief | ||
Mazzichelli | human warrior | ||
Lord Marcus | 18th level human warrior | leader of Greyspire's army until its recent destruction | |
Oakly Greenleaf | human Great Druid of the Flanaess | father of Daffodil | |
Relmar | 18th level human high priest of Pelor | ||
Tarl | human barbarian warrior | rasies/trains war dogs | |
Yod Ironbeard | dwarven warrior-king | rules Thunderdelve Mountain | |
Spikey | halfling warrior | twin brother of Sparkey, loyal henchman of Yod | |
Sparkey | halfling warrior | twin brother of Spikey, loyal henchman of Yod |
Parekh | 18th level wizard — Slender brown-skinned woman of Flan descent. Gifted archmage, Circle of Eight caliber. Has come up with a large number of practical, original spells. See her more current entry under _the Cabal._ | ||
Drak | 14th level warrior — Hulking barbarian warrior who uses brains as well as brawn. Parekh's lover. Has an item which allows him to grow to twenty feet in height, gaining proportional mass and strength. Does battle with a gigantic mallet. Said to enjoy chopping wood. | ||
Boltar | dead | 15th level high priest of Pholtus — Stocky, middle-aged, white hair. Very powerful, had ties to Furyondy. Wielded a morningstar of disruption which may have had other powers. | Slain by beholders in the battle of the fortress. |
Bram | 13th level ranger — Tall, lean, rugged, clad entirely in black including a wide-brimmed hat. Leader of the group. Bore an ebony cane with a silver tip, which had holy powers against undead, especially vampires. | Apparently killed in battle of Helgate, but reappeared in episode 989, having survived the collapse of Belphanior's former castle. | |
Ghuust | dead | 11th level necromancer — Pale, thin fellow with short black hair. Wielded a life-draining scythe, had strange powers over undead. | Killed by possessed Aja in battle of Helgate. |
Dorval | dead | 6th level warrior — Young but bold warrior, disciple of Marko. | Killed by Victoria in unnamed mountain town near Helgate. |
Marko | dead | 10th level warrior — Burly, scarred veteran of many battles. | Killed in battle of Helgate. |
warrior with skull-helm | dead | 101-106. | |
white-robed fellow | dead | 101-106, often astride a pale horse. | |
wraith king | dead | 102-106. | |
red-armored priest | dead | 102-106. | |
ogre king | dead | 103-106; wielded a huge pike. | |
iron dwarf | 104-106. See The Iron Dwarf. |