Orzodwarf, male, 9th level warrior (83 hp)This dwarf is Kael's most trusted servant and the fortress' chief blacksmith. He is violent, noisy, messy, and absolutely fearless in battle. Orzo wears a suit of specially-crafted plate mail +4 that fits him perfectly and grants him 50% magic resistance. He fights with two weapons: a +3 axe of hurling and a +3 dwarven hammer of throwing. He is able to throw one of these and fight with the other, then switch out, due to the gauntlets of dexterity that he wears. He also has a girdle of frost giant strength and a ring of protection +3, as well as a ring of fire elemental control. |
Zzzazwill-o-wisp (60 hp)Like all of its kind, Zzzaz is a flying ball of light, a being of pure energy that feeds off the life force of dying creatures. It lived in the swamp to the south of Harshaak, but when construction began on the fortress, too many workers were lost in the swamp, and Cespedes took note and eventually reached an agreement of some kind with Zzzaz. There is a problem, though: the wisp doesn't get to feed often enough for its liking. Without darkness and a swamp to lure prey, Zzzaz' combat options are limited. A pitched battle in or around the fortress would be a unique new situation for it. |
Iron dwarfdwarf, male, 13th level fighter (130 hp)Created more than five hundred years ago by the mad archmage Malgorth, the iron dwarf is a thoroughly insane, perpetually enraged being who lives only to destroy. There exists a talisman, somewhere, that binds the iron dwarf to the will of its bearer. At this time, Cespedes has captured the dwarf and is holding him in stasis. The iron dwarf is the ultimate warrior, his body fused into adamantine armor which was merged with numerous enchantments and protections. His armor is +5 full plate mail (ac -5) including a full helm; many of its joints are embellished with short spikes. The armor has the following items built in: ring of regeneration, ring of sustenance, necklace of adaptation, girdle of storm giant strength, helm of mind shielding, boots of striding and springing. Fused into its right hand is an adamantine battleaxe +5. The iron dwarf is quite adept with this weapon (#att 5/2, thac0 -3, dam 1-8+17) but can also attack with fists, feet, etc if the axe is somehow immobilized. |
TalosAdamantine golem (144 hp)Talos is a 20' golem fashioned from the strongest metal alloy known to mortals. Its skin is a gleaming gold-silver hue and it has a shortsword built into one hand. Its creator is lost to the history books, but for now, Cespedes controls it. Talos can only strike once per combat round, but it has a thac0 of -3 and does 5-60 hp damage when it hits. Its strength is equal to that of a titan and it is ac -10. Once every three rounds, Talos can breathe a cloud of thick grey vapors; anyone caught within must save vs petrification at -3 or be permanently turned to iron (only a wish can restore someone from this state.) Being made of adamant, Talos is virtually indestructible. It is completely immune to fire, acid, poison, mental magic, and so on. Cold attacks of more than 10 HD power will slow it for one round. Lightning heals it 1 hp per HD of intended damage. Only a +5 weapon can damage the golem's body. Its only real weakness is that it weighs 10,000 lbs and thus cannot venture to some places. Talos moves at a ponderous 6" rate. |