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+ THE ADVENTURERS +
+ The various characters contained in these writings are +
+ copyright 1993 by Thomas Miller. Any resemblance to any +
+ persons or characters either real or fictional is utterly +
+ coincidental. Copying and/or distribution of these tales +
+ is permissible only under the sole condition that no part +
+ of them will be used or sold for profit. In that case, I +
+ hope you enjoy them... +
+ THE PARTY: +
+ Alindyar 11th level drow elf mage (N) +
+ Lyra 7th level female drow elf mage (N) +
+ Belphanior 8th/8th/9th level high elf w/m/t (CN) +
+ Ged 9th/9th level grey elf priest/mage (NG) +
+ Arnold 7th level human warrior (NG) +
+ Mongo 9th level dwarf warrior (CG) +
+ Peldor 12th level human thief (N) +
+ Rillen 9th level human warrior (N) +
+ Rob 10th level human priest (LG) +
+ Date: 7/16/571 C.Y. (Common Year) +
+ Time: late morning +
+ Place: the Underdark +
LXXX. The Fate of Rob
The party has descended into a huge, dark, and
strange-looking passageway far beneath the earth...
Alindyar: Welcome, my friends, to the Underdark!
They had entered the massive tunnel at a random
point along its length, for the segmented, black
walls continued to the left and right to the edge
of their vision, and beyond. The floor upon which
they walked was firm and resilient, not made from
stone despite the resemblance. The hundred-foot
radius passageway was quiet and empty, like some
dark, obscenely gigantic vein that had been sliced
neatly in half along its axis. The shaft's walls
glistened like the skeleton of some weird insect,
and the wisps of mist floated everywhere as echoes
of the party's footsteps and whispers were eaten
by the vast corridor.
The adventurers also noticed, for the first time,
that they were not in total darkness. The cracks
and niches (joints?) between the plated walls glowed
with a dim, bluish light, casting a pale, eerie tint
upon the whole place.
Belphanior: I agree.
Ged: Well said.
Rob: (awestruck) Is that stone, the walls, or...
are we inside an insect?
Rillen: Big bug. Very big bug.
Alindyar: No, actually, 'tis stone, but worked
by drow and other, older magic, it appears as
otherwise. Occasionally some denizens see fit
to build onto the existing framework, and they
change it into further, still more unusual
Lyra: Illithid colonies come to mind.
Ged: By Boccob, I hope they don't get much more
unusual that they already are. The tunnels,
Rillen: I still think it is an insect.
Peldor: What's making that blue light? Magic?
Lyra: In a way. The cracks and niches in the
walls are inhabited by benign fungi, which are
Alindyar: Unusual architecture, eh?
Ged: I'll say.
Belphanior: Even I will admit, this place is
Mongo: (hefts his hammer) We might get ourselves
in big trouble down here.
Rob: Yeah. Maybe we should go back. (turns to
find that the entry chute has vanished) Huh?!?
Peldor: Hey! No fair! (runs to the wall, and
searches desperately for the opening which they
all arrived here through) It's gone. Gone!
Alindyar: Indeed. Waste no time seeking it, for
it is now as if it never was.
Rob: Huh? (genuinely confused)
Mongo: Bah. We'll make our _own_ door!
Belphanior: Not so hasty. There are no doubt a
number of great treasures to be found down here.
Peldor: Did somebody say _treasure_?
Rillen: Big bug filled with treasure. Hmm. It
could be a worm. Big underground worm.
Peldor: The treasure worm!
Lyra: Treasure is the least of our concerns now.
Alindyar: Indeed. This place is quite hazardous
due to the monsters and magicks which reside
Peldor: (spots a shadow moving, and is about to
shout a warning when Belphanior's sword alerts
the elf to a nearby soul) H-
Belphanior: (spins suddenly) What's that?!?
From the dimly lit mists to one side, a very odd
creature sallied forth. It stood about eight feet
tall, and most of its form was composed of its huge
head. Two long legs were attached to either side
of the head, and a pair of arms, scrawny-looking
next to the big legs, dangled at the sides. The
head was highlighted by a voluminous maw, filled
with dozens of sharp teeth. The monster drooled a
green ooze, and began babbling incoherently as it
moved toward the party.
Peldor: Shit! (turns invisible and leaps aside)
Mongo: (addresses the thing) What the hell are
thing: Blblblblb! (kicks the dwarf with one huge
leg, knocking him down) Blab scree fron!
Belphanior: That's the magic word. (slashes at
the beast, drawing a bit of yellow blood) Hah!
thing: (grabs Mongo with both arms, and pulls him
toward its fanged maw) Graaa! Blb spron!
Mongo: Argh! It's got me! (swings his hammer at
the monster, wildly) Leggo!
Rillen: (bashes the monster with his staff, but
the creature ignores him)
Ged: (begins spellcasting) We have to stop that
Alindyar: (to Lyra) What _is_ it?
Lyra: You're asking me?!?
thing: (bites Mongo, denting his plate mail armor)
Cha droog na!
Mongo: ARGH! (severely wounded by the monster's
powerful jaws) Damn it! (green poison from the
beast's jaws drips all over him, but he resists
its debilitating effects) <cough> That stinks!
Rillen: (hits the monster in the head, to no avail)
Why will it not be wounded?
Belphanior: Huh? (slashes the beast from behind,
drawing its attention) I'm doing fine, thanks.
thing: Blarg slurp! (swats Belphanior using Mongo's
body, and both are knocked down) Grok blurpa!
Ged: (blasts the creature with a Burning Hands, but
the spell fizzles out) Boccob damn it!
Alindyar: Just as I suspected. Most creatures here
are highly magic resistant.
Ged: How can you talk at a time like this, drow?!?!
Alindyar: Twas simply an observation...
Ged: Well, kindly stop observing and help us fight,
Alindyar: Very well. (casts a spell)
Arnold: (misses the beast with his huge sword) Aaa.
Rob: (thinking of a good spell to use)
Alindyar: (his spell is negated as it hits the foe)
Ah, just as I expected.
egg-thing: (forgotten now, it darts around among
Rob: (trips and falls over the egg) Hey!
egg-thing: (dashes away toward the beast)
Peldor: (invisible, moves into one of two smaller,
side tunnels in the main one; sees that they are
both ends of a small loop passage, and spots a
chest in the center of the loop, out of sight of
the main tunnel) Aha.
thing: (kicks Mongo, hard, stunning him) Grool!
Mongo: Argh! Fuck you, too!
Belphanior: (stands up) So you want to fight, eh?
thing: Blarga bokko! (quickly snatches the elf and
pops him into its mouth) Slurpa munch munch!
Belphanior: Argh! (saved by his Stoneskin spell)
thing: Lurga loof? (confused by the meal's unusual
Rillen: (smashes the beast with his staff) Take
thing: (kicks Rillen with one leg, knocking him
back a bit) Droog!
egg-thing: (runs into the beast and falls down,
then gets up and heads straight for a wall)
Arnold: (misses the monster again) Aaaaaaa. Can'd
hit it today.
Suddenly, combat was punctuated by twin gouts of
flame from two small passages in the far wall of the
huge tunnel, accompanied by a loud explosive blast!
Peldor: (visible, riding the brunt of one of the
fiery blasts) Oh shiiiiiiiiiiiiit!!!
Ged: What?!? (whirls to see Peldor sail through
the air) What has that fool done this time?!?
Alindyar: Fire trap?
Rob: (runs to help Peldor, who has landed on the
floor nearby, smoking and charred) I'll help!
thing: (bites Belphanior again, negating his last
stoneskins) Muncha sloog!
Belphanior: Somebody save me! (tries to stab the
monster, but scores only a minor wound) Fuck!
(realizes that the next bite will probably poison
him to death, if it doesn't cut him in half too)
Rillen: (his blow is met by the beast's leg, and
deflected) Damn. We need to stop this monster!
Arnold: (brings his sword down over the thing's
head, cleaving it asunder) You called?
thing: (falls, dead and oozing much yellow ichor)
Belphanior: Ah. Free at last! Thanks, big guy.
Arnold: No prodlem.
Ged: Good work, Arnold.
Arnold: (beaming) I, Ah-nold, have done it again!
egg-thing: (runs pell-mell into the tunnel wall,
and stumbles about after standing up)
Rob: (tending to Peldor) It'll be okay.
Mongo: (in pain, stands up, feels something warm
in his backpack) What's this? (pulls out the
strange wand, with intertwining snakes, which
he got in a recent adventure) Wha-? (all of his
wounds are healed as he touches the item) Wow.
Ged: What's that you've got there?
Mongo: Healing item, looks like! (touches the
nearby Belphanior with the item, as a test)
Belphanior: What are- (his wounds are healed to
some extent) What?!?
Mongo: (understandably very excited now) Yeah...
(grabs Peldor and taps him on the head with the
Peldor: Hey, wait just one minute! (all of his
wounds are healed) Ahh. I feel better. What-
ever you did, thanks a lot.
Ged: Holy is right! It is obviously an artifact
of the mighty Boccob.
Peldor: (standing up) Yes. I suggest that you
give it to me for safekeeping.
Ged: (sputtering) YOU?!?!?
Mongo: What, are you crazy? (stashes the wand
in his pack) This thing could come in handy.
No way am I letting anyone else hang on to it.
Peldor: Those who don't trust Peldor always lose
in the end...
Ged: Bah. Say, Peldor, what was that flame all
Peldor: Flame? Oh, that. I was bravely exploring
that side tunnel, and a devious trap ravaged me.
Fortunately for us all, I was not too badly hurt
in the resulting explosion.
Lyra: What a noble thief you are.
Ged: Yes. Show us this...passage.
Mongo: (to Ged) I bet there's a chest there...
Ged: Yea. He's not fooling anyone.
The party entered the side loop, finding its walls
charred and hot to the touch. The chest within was
checked, but no further traps were found, and the
thing was opened. It contained a broken helm, an
odd metallic medallion, a melon (!), four blue vials,
a tiny golden bell, and six small, dead scorpions.
Belphanior: (carefully picks up one of the scorpions
and regards it) This could be useful...
Rillen: Careful. It has a deadly sting.
Belphanior: I know. That's why I want it. (collects
the other scorpions) Time to brew some poison...
(begins to whistle cheerfully, despite the setting)
Mongo: (collects the treasure and puts in into his
portable hole for later identification and dividing)
Alindyar: A _melon_?
Ged: Stranger things have happened...
Rob: (wandering around in the main corridor)
Peldor: (just entered the main tunnel, too, from the
side loop) Hey, look! (points at the metallic egg,
which is now running down the big tunnel, headed for
egg-thing: (building up a pretty decent pace)
Rob: Stop that egg! (runs after the egg-thing)
A powerful gust of wind suddenly buffeted everyone,
even those still in the loop. Ged and Mongo entered
the main tunnel now, but were pushed back a bit by the
force of the winds. Peldor flattened himself against
one side of the massive tunnel. Rob stood out in the
center of the passage, though, looking in one direction
as the mists scattered. Something was apparently out
there, flying toward the party from the distance. Rob
peered in that direction as the winds grew stronger.
Ged: Rob! Get back here!
Mongo: Get to safety!
Peldor: (closest to the priest) He can't hear them.
I'll have to go and get him. (begins to fight the
winds as he moves slowly toward Rob)
Just then, the priest was picked off the ground by
something unseen, something BIG. Whatever it was, it
carried the priest rapidly away, as he flailed and
yelled. Within moments, Rob was but a speck in the
distance, as the party stood gaping, in the gigantic
Peldor: He's gone...
Ged: (having cast a spell of Detect Invisibility)
Mongo: What? What is it?
Ged: I'm not sure...but it's big. And green.
Peldor: And it took Rob!
Belphanior: Oh, well. (spots the egg-thing nearby)
egg-thing: (overturned, its limbs have disappeared)
Belphanior: (thinks about putting the egg into his
well of many worlds, but decides not to)
Peldor: (picks up the egg and puts it in his pack,
where it makes a large bulge) Someone has to keep
this thing out of trouble.
Alindyar: The priest is gone. Long live the priest.
Belphanior: Wouldn't count on it.
Ged: Well, I guess we should go in that direction.
Rillen: Follow the wind-thing and Rob.
They set out, walking along the massive, fungi-lit
tunnel in the direction that Rob disappeared in.
next time : swamp thing
ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
notes : Rob the player had missed four or five straight
sessions and showed no interest. Thus I had to
invent a way for Rob the character to go out in
style. And there you have it.
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